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1
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function scr_determine_boss_hurt_flagsscr_determine_boss_hurt_flags
function scr_determine_boss_hurt_flags()
{
var battle_enemy_name;
if (global.battling_boss == true)
{
battle_enemy_name = global.battle_enemy_name;
}
else
{
var act_number = global.act_number;
switch (act_number)
{
case 1:
battle_enemy_name = global.battle_enemy_name_1;
break;
case 2:
battle_enemy_name = global.battle_enemy_name_2;
break;
case 3:
battle_enemy_name = global.battle_enemy_name_3;
break;
default:
battle_enemy_name = global.battle_enemy_name_1;
}
}
if (battle_enemy_name == "froggit intro")
{
}
else if (battle_enemy_name == "flowey intro")
{
}
else if (battle_enemy_name == "flier a")
{
}
else if (battle_enemy_name == "penilla a")
{
}
else if (battle_enemy_name == "sweet corn a")
{
}
else if (battle_enemy_name == "crispy scroll a")
{
}
else if (battle_enemy_name == "rorrim a")
{
}
else if (battle_enemy_name == "decibat")
{
if (global.current_hp_enemy < global.max_hp_enemy)
global.dark_ruins_boss_hurt[1] = 1;
}
else if (battle_enemy_name == "dalv")
{
if (global.current_hp_enemy < global.max_hp_enemy)
global.dark_ruins_boss_hurt[2] = 1;
}
else if (battle_enemy_name == "micro froggit")
{
if (global.current_hp_enemy < global.max_hp_enemy)
global.dark_ruins_boss_hurt[3] = 1;
}
else if (battle_enemy_name == "frostermit a")
{
}
else if (battle_enemy_name == "insomnitot a")
{
}
else if (battle_enemy_name == "know cone a")
{
}
else if (battle_enemy_name == "trihecta" || battle_enemy_name == "tri")
{
}
else if (battle_enemy_name == "martlet pacifist")
{
}
else if (battle_enemy_name == "martlet genocide")
{
}
else if (battle_enemy_name == "shufflers")
{
}
} ()
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2
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{
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3
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var battle_enemy_name;
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4
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if (global.battling_boss == true)
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5
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{
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6
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battle_enemy_name = global.battle_enemy_name;
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7
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}
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8
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else
|
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9
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{
|
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10
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var act_number = global.act_number;
|
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11
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switch (act_number)
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12
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{
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13
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case 1:
|
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14
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battle_enemy_name = global.battle_enemy_name_1;
|
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15
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break;
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16
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case 2:
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17
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battle_enemy_name = global.battle_enemy_name_2;
|
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18
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break;
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19
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case 3:
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20
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battle_enemy_name = global.battle_enemy_name_3;
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21
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break;
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22
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default:
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23
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battle_enemy_name = global.battle_enemy_name_1;
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24
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}
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25
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}
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26
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if (battle_enemy_name == "froggit intro")
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27
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{
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28
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}
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29
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else if (battle_enemy_name == "flowey intro")
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30
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{
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31
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}
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32
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else if (battle_enemy_name == "flier a")
|
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33
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{
|
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34
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}
|
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35
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else if (battle_enemy_name == "penilla a")
|
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36
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{
|
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37
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}
|
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38
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else if (battle_enemy_name == "sweet corn a")
|
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39
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{
|
|
40
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}
|
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41
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else if (battle_enemy_name == "crispy scroll a")
|
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42
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{
|
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43
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}
|
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44
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else if (battle_enemy_name == "rorrim a")
|
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45
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{
|
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46
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}
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47
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else if (battle_enemy_name == "decibat")
|
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48
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{
|
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49
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if (global.current_hp_enemy < global.max_hp_enemy)
|
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50
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global.dark_ruins_boss_hurt[1] = 1;
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51
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}
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52
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else if (battle_enemy_name == "dalv")
|
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53
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{
|
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54
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if (global.current_hp_enemy < global.max_hp_enemy)
|
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55
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global.dark_ruins_boss_hurt[2] = 1;
|
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56
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}
|
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57
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else if (battle_enemy_name == "micro froggit")
|
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58
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{
|
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59
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if (global.current_hp_enemy < global.max_hp_enemy)
|
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60
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global.dark_ruins_boss_hurt[3] = 1;
|
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61
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}
|
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62
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else if (battle_enemy_name == "frostermit a")
|
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63
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{
|
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64
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}
|
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65
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else if (battle_enemy_name == "insomnitot a")
|
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66
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{
|
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67
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}
|
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68
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else if (battle_enemy_name == "know cone a")
|
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69
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{
|
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70
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}
|
|
71
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else if (battle_enemy_name == "trihecta" || battle_enemy_name == "tri")
|
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72
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{
|
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73
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}
|
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74
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else if (battle_enemy_name == "martlet pacifist")
|
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75
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{
|
|
76
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}
|
|
77
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else if (battle_enemy_name == "martlet genocide")
|
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78
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{
|
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79
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}
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80
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else if (battle_enemy_name == "shufflers")
|
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81
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{
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82
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}
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83
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}
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