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1
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function scr_determine_enemy_music_yellowscr_determine_enemy_music_yellow
function scr_determine_enemy_music_yellow()
{
var current_world_value = script_execute(scr_determine_world_value_yellow);
var battle_mus = 124;
switch (current_world_value)
{
case 0:
battle_mus = 124;
break;
case 1:
battle_mus = 124;
break;
case 2:
battle_mus = 162;
break;
case 3:
battle_mus = 513;
break;
case 4:
battle_mus = 208;
break;
}
if (global.sound_carry_overworld == false)
{
if (global.kill_number[current_world_value] <= 7)
{
if (global.kill_number[current_world_value] > 0)
{
audio_sound_gain(mus_genobattle_yellow, 1, 0);
audio_play_sound(mus_genobattle_yellow, 20, true);
var mus_pitch = (global.kill_number[current_world_value] / 7) * 10 * 0.1;
audio_sound_pitch(mus_genobattle_yellow, mus_pitch);
}
else
{
audio_sound_gain(mus_nobodycame_yellow, 1, 0);
audio_play_sound(mus_nobodycame_yellow, 20, true);
}
}
else
{
audio_sound_gain(battle_mus, 1, 0);
audio_sound_pitch(battle_mus, 1);
audio_play_sound(battle_mus, 20, true);
}
}
} ()
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2
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{
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3
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var current_world_value = script_execute(scr_determine_world_value_yellow);
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4
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var battle_mus = 124;
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5
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switch (current_world_value)
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6
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{
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7
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case 0:
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8
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battle_mus = 124;
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9
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break;
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10
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case 1:
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11
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battle_mus = 124;
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12
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break;
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13
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case 2:
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14
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battle_mus = 162;
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15
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break;
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16
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case 3:
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17
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battle_mus = 513;
|
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18
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break;
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19
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case 4:
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20
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battle_mus = 208;
|
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21
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break;
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22
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}
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23
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if (global.sound_carry_overworld == false)
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24
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{
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25
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if (global.kill_number[current_world_value] <= 7)
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26
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{
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27
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if (global.kill_number[current_world_value] > 0)
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28
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{
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29
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audio_sound_gain(mus_genobattle_yellow, 1, 0);
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30
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audio_play_sound(mus_genobattle_yellow, 20, true);
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31
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var mus_pitch = (global.kill_number[current_world_value] / 7) * 10 * 0.1;
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32
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audio_sound_pitch(mus_genobattle_yellow, mus_pitch);
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33
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}
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34
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else
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35
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{
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36
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audio_sound_gain(mus_nobodycame_yellow, 1, 0);
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37
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audio_play_sound(mus_nobodycame_yellow, 20, true);
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38
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}
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39
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}
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40
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else
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41
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{
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42
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audio_sound_gain(battle_mus, 1, 0);
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43
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audio_sound_pitch(battle_mus, 1);
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44
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audio_play_sound(battle_mus, 20, true);
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45
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}
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46
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}
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47
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}
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