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function scr_determine_enemy_music_yellowscr_determine_enemy_music_yellowfunction scr_determine_enemy_music_yellow()
{
var current_world_value = script_execute(scr_determine_world_value_yellow);
var battle_mus = 124;
switch (current_world_value)
{
case 0:
battle_mus = 124;
break;
case 1:
battle_mus = 124;
break;
case 2:
battle_mus = 162;
break;
case 3:
battle_mus = 513;
break;
case 4:
battle_mus = 208;
break;
}
if (global.sound_carry_overworld == false)
{
if (global.kill_number[current_world_value] <= 7)
{
if (global.kill_number[current_world_value] > 0)
{
audio_sound_gain(mus_genobattle_yellow, 1, 0);
audio_play_sound(mus_genobattle_yellow, 20, true);
var mus_pitch = (global.kill_number[current_world_value] / 7) * 10 * 0.1;
audio_sound_pitch(mus_genobattle_yellow, mus_pitch);
}
else
{
audio_sound_gain(mus_nobodycame_yellow, 1, 0);
audio_play_sound(mus_nobodycame_yellow, 20, true);
}
}
else
{
audio_sound_gain(battle_mus, 1, 0);
audio_sound_pitch(battle_mus, 1);
audio_play_sound(battle_mus, 20, true);
}
}
} () |
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{ |
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var current_world_value = script_execute(scr_determine_world_value_yellow); |
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var battle_mus = 124; |
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switch (current_world_value) |
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{ |
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case 0: |
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battle_mus = 124; |
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break; |
10 |
case 1: |
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battle_mus = 124; |
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break; |
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case 2: |
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battle_mus = 162; |
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break; |
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case 3: |
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battle_mus = 513; |
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break; |
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case 4: |
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battle_mus = 208; |
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break; |
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} |
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if (global.sound_carry_overworld == false) |
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{ |
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if (global.kill_number[current_world_value] <= 7) |
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{ |
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if (global.kill_number[current_world_value] > 0) |
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{ |
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audio_sound_gain(mus_genobattle_yellow, 1, 0); |
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audio_play_sound(mus_genobattle_yellow, 20, true); |
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var mus_pitch = (global.kill_number[current_world_value] / 7) * 10 * 0.1; |
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audio_sound_pitch(mus_genobattle_yellow, mus_pitch); |
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} |
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else |
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{ |
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audio_sound_gain(mus_nobodycame_yellow, 1, 0); |
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audio_play_sound(mus_nobodycame_yellow, 20, true); |
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} |
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} |
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else |
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{ |
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audio_sound_gain(battle_mus, 1, 0); |
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audio_sound_pitch(battle_mus, 1); |
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audio_play_sound(battle_mus, 20, true); |
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} |
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} |
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} |