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gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_flier_a

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function scr_dialogue_battle_action_selected_action_1_flier_a
scr_dialogue_battle_action_selected_action_1_flier_a

function scr_dialogue_battle_action_selected_action_1_flier_a() { var action_1_selected_count = global.action_1_selected_count; if (global.enemy_low_hp == true) { message[0] = "* You inform Flier that you# understand his struggle."; global.last_action_selected = "Action 1 Low HP"; global.last_action_selected_2 = "Nothing"; global.last_action_selected_3 = "Nothing"; } else { random_number = irandom_range(0, 1); if (random_number == 0) { message[0] = "* You inform Flier that his life# isn't half over, he has a whole# half left to go!"; global.last_action_selected = "Action 1 Message 0"; global.last_action_selected_2 = "Nothing"; global.last_action_selected_3 = "Nothing"; } else if (random_number == 1) { message[0] = "* You inform Flier that his life# isn't half over, he has a whole# half left to go!"; global.last_action_selected = "Action 1 Message 0"; global.last_action_selected_2 = "Nothing"; global.last_action_selected_3 = "Nothing"; } } }
()
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{
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    var action_1_selected_count = global.action_1_selected_count;
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    if (global.enemy_low_hp == true)
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    {
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        message[0] = "* You inform Flier that you#  understand his struggle.";
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        global.last_action_selected = "Action 1 Low HP";
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        global.last_action_selected_2 = "Nothing";
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        global.last_action_selected_3 = "Nothing";
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    }
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    else
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    {
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        random_number = irandom_range(0, 1);
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        if (random_number == 0)
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        {
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            message[0] = "* You inform Flier that his life#  isn't half over, he has a whole#  half left to go!";
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            global.last_action_selected = "Action 1 Message 0";
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            global.last_action_selected_2 = "Nothing";
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            global.last_action_selected_3 = "Nothing";
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        }
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        else if (random_number == 1)
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        {
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            message[0] = "* You inform Flier that his life#  isn't half over, he has a whole#  half left to go!";
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            global.last_action_selected = "Action 1 Message 0";
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            global.last_action_selected_2 = "Nothing";
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            global.last_action_selected_3 = "Nothing";
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        }
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    }
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}