1 | function scr_dialogue_battle_action_selected_action_3_el_bailador |
2 | { |
3 | message[0] = "* You stop dancing and look at# El Bailador.#* This upsets him."; |
4 | global.last_action_selected = "Action 3 Message 0"; |
5 | global.last_action_selected_2 = "Nothing"; |
6 | global.last_action_selected_3 = "Nothing"; |
7 | } |