| 1 | function scr_end_enemy_attacking_guardener |
| 2 | { |
| 3 | var turns_passed = global.turns_passed; |
| 4 | if (turns_passed == 10) |
| 5 | { |
| 6 | instance_create(402, 68, obj_quote_bubble_battle_yellow_2); |
| 7 | instance_create(0, 0, obj_quote_battle_guardener_attack_end); |
| 8 | return true; |
| 9 | } |
| 10 | if (turns_passed == 12) |
| 11 | { |
| 12 | obj_guardener_guy_a.active = false; |
| 13 | return false; |
| 14 | } |
| 15 | if (turns_passed == 13) |
| 16 | { |
| 17 | obj_guardener_guy_a.active = false; |
| 18 | obj_guardener_guy_b.active = false; |
| 19 | return false; |
| 20 | } |
| 21 | else |
| 22 | { |
| 23 | return false; |
| 24 | } |
| 25 | } |