1 | function scr_end_enemy_attacking_guardener |
2 | { |
3 | var turns_passed = global.turns_passed; |
4 | if (turns_passed == 10) |
5 | { |
6 | instance_create(402, 68, obj_quote_bubble_battle_yellow_2); |
7 | instance_create(0, 0, obj_quote_battle_guardener_attack_end); |
8 | return true; |
9 | } |
10 | if (turns_passed == 12) |
11 | { |
12 | obj_guardener_guy_a.active = false; |
13 | return false; |
14 | } |
15 | if (turns_passed == 13) |
16 | { |
17 | obj_guardener_guy_a.active = false; |
18 | obj_guardener_guy_b.active = false; |
19 | return false; |
20 | } |
21 | else |
22 | { |
23 | return false; |
24 | } |
25 | } |