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function scr_enemy_attack_crispy_slashscr_enemy_attack_crispy_slashfunction scr_enemy_attack_crispy_slash()
{
global.attack_counter_max = 30;
if (global.attack_counter == 0 && global.timer_attacks_counter < 5)
{
if (global.timer_attacks_counter == 0)
{
instance_create(obj_heart_battle_fighting_parent.x, obj_heart_battle_fighting_parent.y, obj_battle_enemy_attack_crispy_slash_warning_1);
}
else if (global.timer_attacks_counter == 1)
{
instance_create(obj_heart_battle_fighting_parent.x, obj_heart_battle_fighting_parent.y, obj_battle_enemy_attack_crispy_slash_warning_2);
}
else if (global.timer_attacks_counter == 2)
{
instance_create(obj_heart_battle_fighting_parent.x, obj_heart_battle_fighting_parent.y, obj_battle_enemy_attack_crispy_slash_warning_1);
}
else if (global.timer_attacks_counter == 3)
{
instance_create(obj_heart_battle_fighting_parent.x, obj_heart_battle_fighting_parent.y, obj_battle_enemy_attack_crispy_slash_warning_2);
}
else if (global.timer_attacks_counter == 4)
{
instance_create(obj_heart_battle_fighting_parent.x, obj_heart_battle_fighting_parent.y, obj_battle_enemy_attack_crispy_slash_warning_3);
instance_create(obj_heart_battle_fighting_parent.x, obj_heart_battle_fighting_parent.y, obj_battle_enemy_attack_crispy_slash_warning_4);
}
global.timer_attacks_counter += 1;
}
} () |
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{ |
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global.attack_counter_max = 30; |
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if (global.attack_counter == 0 && global.timer_attacks_counter < 5) |
5 |
{ |
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if (global.timer_attacks_counter == 0) |
7 |
{ |
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instance_create(obj_heart_battle_fighting_parent.x, obj_heart_battle_fighting_parent.y, obj_battle_enemy_attack_crispy_slash_warning_1); |
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} |
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else if (global.timer_attacks_counter == 1) |
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{ |
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instance_create(obj_heart_battle_fighting_parent.x, obj_heart_battle_fighting_parent.y, obj_battle_enemy_attack_crispy_slash_warning_2); |
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} |
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else if (global.timer_attacks_counter == 2) |
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{ |
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instance_create(obj_heart_battle_fighting_parent.x, obj_heart_battle_fighting_parent.y, obj_battle_enemy_attack_crispy_slash_warning_1); |
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} |
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else if (global.timer_attacks_counter == 3) |
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{ |
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instance_create(obj_heart_battle_fighting_parent.x, obj_heart_battle_fighting_parent.y, obj_battle_enemy_attack_crispy_slash_warning_2); |
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} |
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else if (global.timer_attacks_counter == 4) |
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{ |
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instance_create(obj_heart_battle_fighting_parent.x, obj_heart_battle_fighting_parent.y, obj_battle_enemy_attack_crispy_slash_warning_3); |
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instance_create(obj_heart_battle_fighting_parent.x, obj_heart_battle_fighting_parent.y, obj_battle_enemy_attack_crispy_slash_warning_4); |
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} |
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global.timer_attacks_counter += 1; |
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} |
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} |