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function scr_enemy_attack_decibat_wave_orangescr_enemy_attack_decibat_wave_orangefunction scr_enemy_attack_decibat_wave_orange()
{
if (global.attack_counter == 0)
global.timer_attacks_switch = false;
if (global.timer_attacks_switch == false)
global.attack_counter_max = 3;
if (global.attack_counter == 0 && global.timer_attacks_counter < 3)
{
if (global.timer_attacks_counter_2 == 0)
instance_create(obj_dialogue_box_battle_transformation_any.bbox_left - 40, obj_dialogue_box_battle_transformation_any.y, obj_battle_enemy_attack_decibat_wave_orange);
else
instance_create(obj_dialogue_box_battle_transformation_any.bbox_right + 40, obj_dialogue_box_battle_transformation_any.y, obj_battle_enemy_attack_decibat_wave_orange);
global.timer_attacks_counter += 1;
if (global.timer_attacks_counter == 3)
{
global.timer_attacks_switch = true;
global.attack_counter_max = 30;
global.timer_attacks_counter = 0;
if (global.timer_attacks_counter_2 >= 1)
global.timer_attacks_counter_2 = 0;
else
global.timer_attacks_counter_2 += 1;
}
}
} () |
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{ |
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if (global.attack_counter == 0) |
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global.timer_attacks_switch = false; |
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if (global.timer_attacks_switch == false) |
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global.attack_counter_max = 3; |
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if (global.attack_counter == 0 && global.timer_attacks_counter < 3) |
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{ |
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if (global.timer_attacks_counter_2 == 0) |
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instance_create(obj_dialogue_box_battle_transformation_any.bbox_left - 40, obj_dialogue_box_battle_transformation_any.y, obj_battle_enemy_attack_decibat_wave_orange); |
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else |
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instance_create(obj_dialogue_box_battle_transformation_any.bbox_right + 40, obj_dialogue_box_battle_transformation_any.y, obj_battle_enemy_attack_decibat_wave_orange); |
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global.timer_attacks_counter += 1; |
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if (global.timer_attacks_counter == 3) |
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{ |
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global.timer_attacks_switch = true; |
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global.attack_counter_max = 30; |
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global.timer_attacks_counter = 0; |
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if (global.timer_attacks_counter_2 >= 1) |
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global.timer_attacks_counter_2 = 0; |
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else |
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global.timer_attacks_counter_2 += 1; |
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} |
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} |
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} |