1 |
function scr_enemy_attack_flier_fliesscr_enemy_attack_flier_fliesfunction scr_enemy_attack_flier_flies()
{
global.attack_counter_max = 60;
if (global.attack_counter == 0)
{
random_generator = irandom_range(1, 4);
if (random_generator == 1)
instance_create(obj_dialogue_box_battle_transformation_any.bbox_left + 13, obj_dialogue_box_battle_transformation_any.bbox_top + 11, obj_battle_enemy_attack_flier_fly_top_left);
else if (random_generator == 2)
instance_create(obj_dialogue_box_battle_transformation_any.bbox_right - 13, obj_dialogue_box_battle_transformation_any.bbox_top + 11, obj_battle_enemy_attack_flier_fly_top_right);
else if (random_generator == 3)
instance_create(obj_dialogue_box_battle_transformation_any.bbox_left + 13, obj_dialogue_box_battle_transformation_any.bbox_bottom - 11, obj_battle_enemy_attack_flier_fly_bottom_left);
else if (random_generator == 4)
instance_create(obj_dialogue_box_battle_transformation_any.bbox_right - 13, obj_dialogue_box_battle_transformation_any.bbox_bottom - 11, obj_battle_enemy_attack_flier_fly_bottom_right);
}
} () |
2 |
{ |
3 |
global.attack_counter_max = 60; |
4 |
if (global.attack_counter == 0) |
5 |
{ |
6 |
random_generator = irandom_range(1, 4); |
7 |
if (random_generator == 1) |
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instance_create(obj_dialogue_box_battle_transformation_any.bbox_left + 13, obj_dialogue_box_battle_transformation_any.bbox_top + 11, obj_battle_enemy_attack_flier_fly_top_left); |
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else if (random_generator == 2) |
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instance_create(obj_dialogue_box_battle_transformation_any.bbox_right - 13, obj_dialogue_box_battle_transformation_any.bbox_top + 11, obj_battle_enemy_attack_flier_fly_top_right); |
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else if (random_generator == 3) |
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instance_create(obj_dialogue_box_battle_transformation_any.bbox_left + 13, obj_dialogue_box_battle_transformation_any.bbox_bottom - 11, obj_battle_enemy_attack_flier_fly_bottom_left); |
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else if (random_generator == 4) |
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instance_create(obj_dialogue_box_battle_transformation_any.bbox_right - 13, obj_dialogue_box_battle_transformation_any.bbox_bottom - 11, obj_battle_enemy_attack_flier_fly_bottom_right); |
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} |
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} |