| 1 |
function scr_enemy_attack_trihecta_circle_stackscr_enemy_attack_trihecta_circle_stackfunction scr_enemy_attack_trihecta_circle_stack()
{
if (!instance_exists(obj_battle_enemy_attack_trihecta_circle_stack_lead))
{
var green = 0;
var random_pos = irandom_range(0, 2);
var random_side = irandom_range(0, 1);
var x_side;
if (random_side == 0)
x_side = obj_dialogue_box_battle_transformation_any.bbox_left + 5 + 21;
else
x_side = obj_dialogue_box_battle_transformation_any.bbox_right - 5 - 20;
if (random_pos == 0)
{
if (green == 1)
{
}
instance_create(x_side, obj_dialogue_box_battle_transformation_any.bbox_top + 5 + 42, obj_battle_enemy_attack_trihecta_circle_stack_lead);
instance_create(x_side, obj_dialogue_box_battle_transformation_any.bbox_top + 5 + 84, obj_battle_enemy_attack_trihecta_circle_stack_white);
}
else if (random_pos == 1)
{
if (green == 1)
{
}
instance_create(x_side, obj_dialogue_box_battle_transformation_any.bbox_top + 5, obj_battle_enemy_attack_trihecta_circle_stack_lead);
instance_create(x_side, obj_dialogue_box_battle_transformation_any.bbox_top + 5 + 84, obj_battle_enemy_attack_trihecta_circle_stack_white);
}
else if (random_pos == 2)
{
if (green == 1)
{
}
instance_create(x_side, obj_dialogue_box_battle_transformation_any.bbox_top + 5, obj_battle_enemy_attack_trihecta_circle_stack_lead);
instance_create(x_side, obj_dialogue_box_battle_transformation_any.bbox_top + 5 + 42, obj_battle_enemy_attack_trihecta_circle_stack_white);
}
}
} () |
| 2 |
{ |
| 3 |
if (!instance_exists(obj_battle_enemy_attack_trihecta_circle_stack_lead)) |
| 4 |
{ |
| 5 |
var green = 0; |
| 6 |
var random_pos = irandom_range(0, 2); |
| 7 |
var random_side = irandom_range(0, 1); |
| 8 |
var x_side; |
| 9 |
if (random_side == 0) |
| 10 |
x_side = obj_dialogue_box_battle_transformation_any.bbox_left + 5 + 21; |
| 11 |
else |
| 12 |
x_side = obj_dialogue_box_battle_transformation_any.bbox_right - 5 - 20; |
| 13 |
if (random_pos == 0) |
| 14 |
{ |
| 15 |
if (green == 1) |
| 16 |
{ |
| 17 |
} |
| 18 |
instance_create(x_side, obj_dialogue_box_battle_transformation_any.bbox_top + 5 + 42, obj_battle_enemy_attack_trihecta_circle_stack_lead); |
| 19 |
instance_create(x_side, obj_dialogue_box_battle_transformation_any.bbox_top + 5 + 84, obj_battle_enemy_attack_trihecta_circle_stack_white); |
| 20 |
} |
| 21 |
else if (random_pos == 1) |
| 22 |
{ |
| 23 |
if (green == 1) |
| 24 |
{ |
| 25 |
} |
| 26 |
instance_create(x_side, obj_dialogue_box_battle_transformation_any.bbox_top + 5, obj_battle_enemy_attack_trihecta_circle_stack_lead); |
| 27 |
instance_create(x_side, obj_dialogue_box_battle_transformation_any.bbox_top + 5 + 84, obj_battle_enemy_attack_trihecta_circle_stack_white); |
| 28 |
} |
| 29 |
else if (random_pos == 2) |
| 30 |
{ |
| 31 |
if (green == 1) |
| 32 |
{ |
| 33 |
} |
| 34 |
instance_create(x_side, obj_dialogue_box_battle_transformation_any.bbox_top + 5, obj_battle_enemy_attack_trihecta_circle_stack_lead); |
| 35 |
instance_create(x_side, obj_dialogue_box_battle_transformation_any.bbox_top + 5 + 42, obj_battle_enemy_attack_trihecta_circle_stack_white); |
| 36 |
} |
| 37 |
} |
| 38 |
} |