1 |
function scr_enemy_timer_attacks_bowll_soloscr_enemy_timer_attacks_bowll_solofunction scr_enemy_timer_attacks_bowll_solo()
{
var enemy_attack = global.enemy_attack;
if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true)
{
if (enemy_attack == "Bowll Liquid" && !instance_exists(obj_battle_enemy_attack_bowll_liquid_generator))
{
var script_tgt = 3154;
scr_create_attack_boundary(script_tgt.bbox_left + 5, script_tgt.bbox_top + 5, script_tgt.sprite_width - 10, script_tgt.sprite_height - 10, 20, 0);
instance_create(0, 0, obj_battle_enemy_attack_bowll_liquid_generator);
}
else if (enemy_attack == "Bowll Silverware" && !instance_exists(obj_battle_enemy_attack_bowll_silverware_generator))
{
instance_create(0, 0, obj_battle_enemy_attack_bowll_silverware_generator);
}
if (enemy_attack == "Bowll Bull" && !instance_exists(obj_battle_enemy_attack_bowll_bull_generator))
instance_create(0, 0, obj_battle_enemy_attack_bowll_bull_generator);
if (enemy_attack == "Bowll Test Song" && !instance_exists(obj_sme_yellow_rhythm_generator))
{
instance_create(0, 0, obj_sme_yellow_rhythm_generator);
with (obj_sme_yellow_rhythm_generator)
{
damage_name_1 = "bowll a";
damage_name_2 = "bowll b";
damage_name_3 = "bowll c";
end_script = scr_sme_yellow_rhythm_out_gen_end_script_bowll;
alarm_0_script = scr_sme_yellow_rhythm_out_gen_alarm_0_script_bowll;
audio_restore = 512;
if (global.turns_passed > 10 || global.turns_passed < 0)
global.turns_passed = 0;
var turns_passed = global.turns_passed;
switch (turns_passed)
{
case 0:
script_execute(scr_sme_yellow_rhythm_song_data_danza_01);
break;
case 1:
script_execute(scr_sme_yellow_rhythm_song_data_danza_02);
break;
case 2:
script_execute(scr_sme_yellow_rhythm_song_data_danza_03);
break;
case 3:
script_execute(scr_sme_yellow_rhythm_song_data_danza_04);
break;
case 4:
script_execute(scr_sme_yellow_rhythm_song_data_danza_05);
break;
case 5:
script_execute(scr_sme_yellow_rhythm_song_data_danza_06);
break;
case 6:
script_execute(scr_sme_yellow_rhythm_song_data_danza_07);
break;
case 7:
script_execute(scr_sme_yellow_rhythm_song_data_danza_08);
break;
case 8:
script_execute(scr_sme_yellow_rhythm_song_data_danza_09);
break;
case 9:
script_execute(scr_sme_yellow_rhythm_song_data_danza_10);
break;
case 10:
audio_restore = 0;
script_execute(scr_sme_yellow_rhythm_song_data_danza_finale_01);
break;
case 11:
script_execute(scr_sme_yellow_rhythm_song_data_danza_finale_02);
break;
default:
script_execute(scr_sme_yellow_rhythm_song_data_danza_test);
}
}
}
}
} () |
2 |
{ |
3 |
var enemy_attack = global.enemy_attack; |
4 |
if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true) |
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{ |
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if (enemy_attack == "Bowll Liquid" && !instance_exists(obj_battle_enemy_attack_bowll_liquid_generator)) |
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{ |
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var script_tgt = 3154; |
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scr_create_attack_boundaryscr_create_attack_boundaryfunction scr_create_attack_boundary(arg0, arg1, arg2, arg3, arg4, arg5)
{
instance_create(0, 0, obj_attack_boundary_creator);
obj_attack_boundary_creator.create_x = arg0;
obj_attack_boundary_creator.create_y = arg1;
obj_attack_boundary_creator.width = arg2;
obj_attack_boundary_creator.height = arg3;
obj_attack_boundary_creator.thickness = arg4;
obj_attack_boundary_creator.unique_id = arg5;
with (obj_attack_boundary_creator)
event_user(0);
} (script_tgt.bbox_left + 5, script_tgt.bbox_top + 5, script_tgt.sprite_width - 10, script_tgt.sprite_height - 10, 20, 0); |
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instance_create(0, 0, obj_battle_enemy_attack_bowll_liquid_generator); |
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} |
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else if (enemy_attack == "Bowll Silverware" && !instance_exists(obj_battle_enemy_attack_bowll_silverware_generator)) |
13 |
{ |
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instance_create(0, 0, obj_battle_enemy_attack_bowll_silverware_generator); |
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} |
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if (enemy_attack == "Bowll Bull" && !instance_exists(obj_battle_enemy_attack_bowll_bull_generator)) |
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instance_create(0, 0, obj_battle_enemy_attack_bowll_bull_generator); |
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if (enemy_attack == "Bowll Test Song" && !instance_exists(obj_sme_yellow_rhythm_generator)) |
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{ |
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instance_create(0, 0, obj_sme_yellow_rhythm_generator); |
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with (obj_sme_yellow_rhythm_generator) |
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{ |
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damage_name_1 = "bowll a"; |
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damage_name_2 = "bowll b"; |
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damage_name_3 = "bowll c"; |
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end_script = scr_sme_yellow_rhythm_out_gen_end_script_bowll; |
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alarm_0_script = scr_sme_yellow_rhythm_out_gen_alarm_0_script_bowll; |
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audio_restore = 512; |
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if (global.turns_passed > 10 || global.turns_passed < 0) |
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global.turns_passed = 0; |
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var turns_passed = global.turns_passed; |
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switch (turns_passed) |
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{ |
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case 0: |
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script_execute(scr_sme_yellow_rhythm_song_data_danza_01); |
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break; |
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case 1: |
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script_execute(scr_sme_yellow_rhythm_song_data_danza_02); |
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break; |
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case 2: |
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script_execute(scr_sme_yellow_rhythm_song_data_danza_03); |
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break; |
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case 3: |
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script_execute(scr_sme_yellow_rhythm_song_data_danza_04); |
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break; |
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case 4: |
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script_execute(scr_sme_yellow_rhythm_song_data_danza_05); |
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break; |
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case 5: |
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script_execute(scr_sme_yellow_rhythm_song_data_danza_06); |
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break; |
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case 6: |
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script_execute(scr_sme_yellow_rhythm_song_data_danza_07); |
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break; |
55 |
case 7: |
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script_execute(scr_sme_yellow_rhythm_song_data_danza_08); |
57 |
break; |
58 |
case 8: |
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script_execute(scr_sme_yellow_rhythm_song_data_danza_09); |
60 |
break; |
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case 9: |
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script_execute(scr_sme_yellow_rhythm_song_data_danza_10); |
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break; |
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case 10: |
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audio_restore = 0; |
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script_execute(scr_sme_yellow_rhythm_song_data_danza_finale_01); |
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break; |
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case 11: |
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script_execute(scr_sme_yellow_rhythm_song_data_danza_finale_02); |
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break; |
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default: |
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script_execute(scr_sme_yellow_rhythm_song_data_danza_test); |
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} |
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} |
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} |
76 |
} |
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} |