| 1 |
function scr_enemy_timer_attacks_guardenerscr_enemy_timer_attacks_guardenerfunction scr_enemy_timer_attacks_guardener()
{
var enemy_attack = global.enemy_attack;
if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true)
{
if (enemy_attack == "Guardener Attack 1" && !instance_exists(obj_battle_enemy_attack_guardener_attack_1))
{
instance_create(320, 280, obj_battle_enemy_attack_guardener_attack_1);
}
else if (enemy_attack == "Guardener Attack 2" && !instance_exists(obj_battle_enemy_attack_guardener_attack_2))
{
instance_create(320, 280, obj_battle_enemy_attack_guardener_attack_2);
}
else if (enemy_attack == "Guardener Attack 3" && !instance_exists(obj_battle_enemy_attack_guardener_attack_3))
{
instance_create(320, 280, obj_battle_enemy_attack_guardener_attack_3);
}
else if (enemy_attack == "Guardener Attack 4" && !instance_exists(obj_battle_enemy_attack_guardener_attack_4))
{
instance_create(320, 280, obj_battle_enemy_attack_guardener_attack_4);
}
else if (enemy_attack == "Guardener Attack 5" && !instance_exists(obj_battle_enemy_attack_guardener_attack_5))
{
instance_create(0, 0, obj_battle_enemy_attack_guardener_attack_5);
}
else if (enemy_attack == "Guardener Attack 6" && !instance_exists(obj_battle_enemy_attack_guardener_attack_6))
{
instance_create(0, 0, obj_battle_enemy_attack_guardener_attack_6);
}
else if (enemy_attack == "Guardener Attack 7" && !instance_exists(obj_battle_enemy_attack_guardener_attack_7))
{
instance_create(0, 0, obj_battle_enemy_attack_guardener_attack_7);
}
else if (enemy_attack == "Guardener Attack 8" && !instance_exists(obj_battle_enemy_attack_guardener_attack_8))
{
instance_create(0, 0, obj_battle_enemy_attack_guardener_attack_8);
}
else if (enemy_attack == "Guardener Attack 9" && !instance_exists(obj_battle_enemy_attack_guardener_attack_9))
{
instance_create(0, 0, obj_battle_enemy_attack_guardener_attack_9);
}
else if (enemy_attack == "Guardener Attack 10" && !instance_exists(obj_battle_enemy_attack_guardener_attack_10))
{
instance_create(0, 0, obj_battle_enemy_attack_guardener_attack_10);
}
else if (enemy_attack == "Guardener Attack 11" && !instance_exists(obj_battle_enemy_attack_guardener_attack_11))
{
instance_create(0, 0, obj_battle_enemy_attack_guardener_attack_11);
}
else if (enemy_attack == "Guardener Attack 12" && !instance_exists(obj_battle_enemy_attack_guardener_attack_12))
{
instance_create(0, 0, obj_battle_enemy_attack_guardener_attack_12);
}
else if (enemy_attack == "Guardener No Attack")
{
with (obj_dialogue_box_battle_transformation_any)
event_user(0);
}
}
} () |
| 2 |
{ |
| 3 |
var enemy_attack = global.enemy_attack; |
| 4 |
if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true) |
| 5 |
{ |
| 6 |
if (enemy_attack == "Guardener Attack 1" && !instance_exists(obj_battle_enemy_attack_guardener_attack_1)) |
| 7 |
{ |
| 8 |
instance_create(320, 280, obj_battle_enemy_attack_guardener_attack_1); |
| 9 |
} |
| 10 |
else if (enemy_attack == "Guardener Attack 2" && !instance_exists(obj_battle_enemy_attack_guardener_attack_2)) |
| 11 |
{ |
| 12 |
instance_create(320, 280, obj_battle_enemy_attack_guardener_attack_2); |
| 13 |
} |
| 14 |
else if (enemy_attack == "Guardener Attack 3" && !instance_exists(obj_battle_enemy_attack_guardener_attack_3)) |
| 15 |
{ |
| 16 |
instance_create(320, 280, obj_battle_enemy_attack_guardener_attack_3); |
| 17 |
} |
| 18 |
else if (enemy_attack == "Guardener Attack 4" && !instance_exists(obj_battle_enemy_attack_guardener_attack_4)) |
| 19 |
{ |
| 20 |
instance_create(320, 280, obj_battle_enemy_attack_guardener_attack_4); |
| 21 |
} |
| 22 |
else if (enemy_attack == "Guardener Attack 5" && !instance_exists(obj_battle_enemy_attack_guardener_attack_5)) |
| 23 |
{ |
| 24 |
instance_create(0, 0, obj_battle_enemy_attack_guardener_attack_5); |
| 25 |
} |
| 26 |
else if (enemy_attack == "Guardener Attack 6" && !instance_exists(obj_battle_enemy_attack_guardener_attack_6)) |
| 27 |
{ |
| 28 |
instance_create(0, 0, obj_battle_enemy_attack_guardener_attack_6); |
| 29 |
} |
| 30 |
else if (enemy_attack == "Guardener Attack 7" && !instance_exists(obj_battle_enemy_attack_guardener_attack_7)) |
| 31 |
{ |
| 32 |
instance_create(0, 0, obj_battle_enemy_attack_guardener_attack_7); |
| 33 |
} |
| 34 |
else if (enemy_attack == "Guardener Attack 8" && !instance_exists(obj_battle_enemy_attack_guardener_attack_8)) |
| 35 |
{ |
| 36 |
instance_create(0, 0, obj_battle_enemy_attack_guardener_attack_8); |
| 37 |
} |
| 38 |
else if (enemy_attack == "Guardener Attack 9" && !instance_exists(obj_battle_enemy_attack_guardener_attack_9)) |
| 39 |
{ |
| 40 |
instance_create(0, 0, obj_battle_enemy_attack_guardener_attack_9); |
| 41 |
} |
| 42 |
else if (enemy_attack == "Guardener Attack 10" && !instance_exists(obj_battle_enemy_attack_guardener_attack_10)) |
| 43 |
{ |
| 44 |
instance_create(0, 0, obj_battle_enemy_attack_guardener_attack_10); |
| 45 |
} |
| 46 |
else if (enemy_attack == "Guardener Attack 11" && !instance_exists(obj_battle_enemy_attack_guardener_attack_11)) |
| 47 |
{ |
| 48 |
instance_create(0, 0, obj_battle_enemy_attack_guardener_attack_11); |
| 49 |
} |
| 50 |
else if (enemy_attack == "Guardener Attack 12" && !instance_exists(obj_battle_enemy_attack_guardener_attack_12)) |
| 51 |
{ |
| 52 |
instance_create(0, 0, obj_battle_enemy_attack_guardener_attack_12); |
| 53 |
} |
| 54 |
else if (enemy_attack == "Guardener No Attack") |
| 55 |
{ |
| 56 |
with (obj_dialogue_box_battle_transformation_any) |
| 57 |
event_user(0); |
| 58 |
} |
| 59 |
} |
| 60 |
} |