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1
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function scr_enemy_timer_attacks_know_cone_soloscr_enemy_timer_attacks_know_cone_solo
function scr_enemy_timer_attacks_know_cone_solo()
{
var enemy_attack = global.enemy_attack;
if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true)
{
if (enemy_attack == "Know Cone Blueberries")
{
script_execute(scr_enemy_attack_know_cone_blueberries);
if (global.attack_counter >= 0)
{
global.attack_counter -= 1;
if (global.attack_counter < 0)
global.attack_counter = global.attack_counter_max;
}
}
else if (enemy_attack == "Know Cone Oranges")
{
script_execute(scr_enemy_attack_know_cone_oranges);
if (global.attack_counter >= 0)
{
global.attack_counter -= 1;
if (global.attack_counter < 0)
global.attack_counter = global.attack_counter_max;
}
}
else if (enemy_attack == "Know Cone Cherries" && !instance_exists(obj_battle_enemy_attack_know_cone_cherry))
{
script_execute(scr_enemy_attack_know_cone_cherries);
}
else if (enemy_attack == "Know Cone Fig" && !instance_exists(obj_battle_enemy_attack_know_cone_fig))
{
script_execute(scr_enemy_attack_know_cone_fig);
}
}
} ()
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2
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{
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3
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var enemy_attack = global.enemy_attack;
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4
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if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true)
|
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5
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{
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6
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if (enemy_attack == "Know Cone Blueberries")
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7
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{
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8
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script_execute(scr_enemy_attack_know_cone_blueberries);
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9
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if (global.attack_counter >= 0)
|
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10
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{
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11
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global.attack_counter -= 1;
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12
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if (global.attack_counter < 0)
|
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13
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global.attack_counter = global.attack_counter_max;
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14
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}
|
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15
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}
|
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16
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else if (enemy_attack == "Know Cone Oranges")
|
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17
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{
|
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18
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script_execute(scr_enemy_attack_know_cone_oranges);
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19
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if (global.attack_counter >= 0)
|
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20
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{
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21
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global.attack_counter -= 1;
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22
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if (global.attack_counter < 0)
|
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23
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global.attack_counter = global.attack_counter_max;
|
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24
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}
|
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25
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}
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26
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else if (enemy_attack == "Know Cone Cherries" && !instance_exists(obj_battle_enemy_attack_know_cone_cherry))
|
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27
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{
|
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28
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script_execute(scr_enemy_attack_know_cone_cherries);
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29
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}
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30
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else if (enemy_attack == "Know Cone Fig" && !instance_exists(obj_battle_enemy_attack_know_cone_fig))
|
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31
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{
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32
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script_execute(scr_enemy_attack_know_cone_fig);
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33
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}
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34
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}
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35
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}
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