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1
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function scr_enemy_timer_attacks_martlet_genocide_finalscr_enemy_timer_attacks_martlet_genocide_final
function scr_enemy_timer_attacks_martlet_genocide_final()
{
var enemy_attack = global.enemy_attack;
if (!instance_exists(obj_attack_cycler_martlet_final))
instance_create(0, 0, obj_attack_cycler_martlet_final);
if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true)
{
if (enemy_attack == "Talon Scratch" && !instance_exists(obj_fmartlet_spawner_talon_scratch))
{
instance_create(0, 0, obj_fmartlet_spawner_talon_scratch);
}
else if (enemy_attack == "Splitting Feathers" && !instance_exists(obj_fmartlet_spawner_splitting_feathers))
{
instance_create(0, 0, obj_fmartlet_spawner_splitting_feathers);
}
else if (enemy_attack == "Splitting Feathers + Talon Scratch" && !instance_exists(obj_fmartlet_spawner_feathers_scratch))
{
instance_create(0, 0, obj_fmartlet_spawner_feathers_scratch);
}
else if (enemy_attack == "Splitting Feathers + Martlet Wings" && !instance_exists(obj_fmartlet_spawner_feathers_wings))
{
instance_create(0, 0, obj_fmartlet_spawner_feathers_wings);
}
else if (enemy_attack == "Talon Scratch + Martlet Wings" && !instance_exists(obj_fmartlet_spawner_wings_scratch))
{
instance_create(0, 0, obj_fmartlet_spawner_wings_scratch);
}
else if (enemy_attack == "Martlet Feather Circle Final" && !instance_exists(obj_battle_enemy_attack_martlet_feather_circle_final_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_circle_final_checker);
}
else if (enemy_attack == "Martlet Glass" && !instance_exists(obj_fmartlet_spawner_martlet_glass))
{
instance_create(0, 0, obj_fmartlet_spawner_martlet_glass);
}
else if (enemy_attack == "Martlet Wings" && !instance_exists(obj_fmartlet_spawner_wings))
{
instance_create(0, 0, obj_fmartlet_spawner_wings);
}
else if (enemy_attack == "Martlet Talon Walls" && !instance_exists(obj_fmartlet_spawner_talon_walls))
{
instance_create(0, 0, obj_fmartlet_spawner_talon_walls);
}
else if (enemy_attack == "Wing Gust Final" && !instance_exists(obj_battle_enemy_attack_martlet_wing_gust_final_spawner))
{
instance_create(0, 0, obj_battle_enemy_attack_martlet_wing_gust_final_spawner);
}
else if (enemy_attack == "Martlet Blocks" && !instance_exists(obj_fmartlet_spawner_blocks_1))
{
instance_create(0, 0, obj_fmartlet_spawner_blocks_1);
}
else if (enemy_attack == "Martlet Blocks 2" && !instance_exists(obj_fmartlet_spawner_blocks_2))
{
instance_create(0, 0, obj_fmartlet_spawner_blocks_2);
}
else if (enemy_attack == "Martlet Gauntlet 1" && !instance_exists(obj_fmartlet_spawner_gauntlet))
{
instance_create(0, 0, obj_fmartlet_spawner_gauntlet);
}
else if (enemy_attack == "Martlet Gauntlet 2" && !instance_exists(obj_fmartlet_spawner_gauntlet))
{
var inst = instance_create(0, 0, obj_fmartlet_spawner_gauntlet);
inst.attack_variant = 1;
}
else if (enemy_attack == "Martlet Final Opener" && !instance_exists(obj_fmartlet_spawner_opener))
{
instance_create(0, 0, obj_fmartlet_spawner_opener);
}
else if (enemy_attack == "Martlet Final 2 Opener" && !instance_exists(obj_fmartlet_spawner_opener_2))
{
instance_create(0, 0, obj_fmartlet_spawner_opener_2);
}
else if (enemy_attack == "Martlet Phase 2 Blocks" && !instance_exists(obj_fmartlet_2_spawner_blocks_1))
{
instance_create(0, 0, obj_fmartlet_2_spawner_blocks_1);
}
else if (enemy_attack == "Martlet Phase 2 Blocks 2" && !instance_exists(obj_fmartlet_2_spawner_blocks_2))
{
instance_create(0, 0, obj_fmartlet_2_spawner_blocks_2);
}
else if (enemy_attack == "Martlet Phase 2 Blocks 3" && !instance_exists(obj_fmartlet_2_spawner_blocks_3))
{
instance_create(0, 0, obj_fmartlet_2_spawner_blocks_3);
}
else if (enemy_attack == "Martlet Phase 2 Blocks 4" && !instance_exists(obj_fmartlet_2_spawner_blocks_4))
{
instance_create(0, 0, obj_fmartlet_2_spawner_blocks_4);
}
else if (enemy_attack == "Circular Scratch" && !instance_exists(obj_fmartlet_spawner_circular_scratch))
{
instance_create(0, 0, obj_fmartlet_spawner_circular_scratch);
}
else if (enemy_attack == "Falling Meteors" && !instance_exists(obj_fmartlet_spawner_falling_meteors))
{
instance_create(0, 0, obj_fmartlet_spawner_falling_meteors);
}
else if (enemy_attack == "Feathers Meteors" && !instance_exists(obj_fmartlet_spawner_feathers_meteors))
{
instance_create(0, 0, obj_fmartlet_spawner_feathers_meteors);
}
else if (enemy_attack == "Splitting Feathers + Talon Scratch 2" && !instance_exists(obj_fmartlet_spawner_feathers_scratch_2))
... ()
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2
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{
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3
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var enemy_attack = global.enemy_attack;
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4
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if (!instance_exists(obj_attack_cycler_martlet_final))
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5
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instance_create(0, 0, obj_attack_cycler_martlet_final);
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6
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if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true)
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7
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{
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8
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if (enemy_attack == "Talon Scratch" && !instance_exists(obj_fmartlet_spawner_talon_scratch))
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9
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{
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10
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instance_create(0, 0, obj_fmartlet_spawner_talon_scratch);
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11
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}
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12
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else if (enemy_attack == "Splitting Feathers" && !instance_exists(obj_fmartlet_spawner_splitting_feathers))
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13
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{
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14
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instance_create(0, 0, obj_fmartlet_spawner_splitting_feathers);
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15
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}
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16
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else if (enemy_attack == "Splitting Feathers + Talon Scratch" && !instance_exists(obj_fmartlet_spawner_feathers_scratch))
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17
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{
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18
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instance_create(0, 0, obj_fmartlet_spawner_feathers_scratch);
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19
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}
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20
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else if (enemy_attack == "Splitting Feathers + Martlet Wings" && !instance_exists(obj_fmartlet_spawner_feathers_wings))
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21
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{
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22
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instance_create(0, 0, obj_fmartlet_spawner_feathers_wings);
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23
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}
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24
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else if (enemy_attack == "Talon Scratch + Martlet Wings" && !instance_exists(obj_fmartlet_spawner_wings_scratch))
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25
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{
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26
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instance_create(0, 0, obj_fmartlet_spawner_wings_scratch);
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27
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}
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28
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else if (enemy_attack == "Martlet Feather Circle Final" && !instance_exists(obj_battle_enemy_attack_martlet_feather_circle_final_checker))
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29
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{
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30
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instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_circle_final_checker);
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31
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}
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else if (enemy_attack == "Martlet Glass" && !instance_exists(obj_fmartlet_spawner_martlet_glass))
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33
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{
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34
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instance_create(0, 0, obj_fmartlet_spawner_martlet_glass);
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35
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}
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36
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else if (enemy_attack == "Martlet Wings" && !instance_exists(obj_fmartlet_spawner_wings))
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37
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{
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38
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instance_create(0, 0, obj_fmartlet_spawner_wings);
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39
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}
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40
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else if (enemy_attack == "Martlet Talon Walls" && !instance_exists(obj_fmartlet_spawner_talon_walls))
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41
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{
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instance_create(0, 0, obj_fmartlet_spawner_talon_walls);
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43
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}
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44
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else if (enemy_attack == "Wing Gust Final" && !instance_exists(obj_battle_enemy_attack_martlet_wing_gust_final_spawner))
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45
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{
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46
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instance_create(0, 0, obj_battle_enemy_attack_martlet_wing_gust_final_spawner);
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}
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48
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else if (enemy_attack == "Martlet Blocks" && !instance_exists(obj_fmartlet_spawner_blocks_1))
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49
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{
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50
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instance_create(0, 0, obj_fmartlet_spawner_blocks_1);
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51
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}
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52
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else if (enemy_attack == "Martlet Blocks 2" && !instance_exists(obj_fmartlet_spawner_blocks_2))
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53
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{
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54
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instance_create(0, 0, obj_fmartlet_spawner_blocks_2);
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55
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}
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56
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else if (enemy_attack == "Martlet Gauntlet 1" && !instance_exists(obj_fmartlet_spawner_gauntlet))
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57
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{
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58
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instance_create(0, 0, obj_fmartlet_spawner_gauntlet);
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59
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}
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60
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else if (enemy_attack == "Martlet Gauntlet 2" && !instance_exists(obj_fmartlet_spawner_gauntlet))
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61
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{
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62
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var inst = instance_create(0, 0, obj_fmartlet_spawner_gauntlet);
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63
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inst.attack_variant = 1;
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64
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}
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65
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else if (enemy_attack == "Martlet Final Opener" && !instance_exists(obj_fmartlet_spawner_opener))
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66
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{
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67
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instance_create(0, 0, obj_fmartlet_spawner_opener);
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68
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}
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69
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else if (enemy_attack == "Martlet Final 2 Opener" && !instance_exists(obj_fmartlet_spawner_opener_2))
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70
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{
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71
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instance_create(0, 0, obj_fmartlet_spawner_opener_2);
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72
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}
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73
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else if (enemy_attack == "Martlet Phase 2 Blocks" && !instance_exists(obj_fmartlet_2_spawner_blocks_1))
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74
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{
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75
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instance_create(0, 0, obj_fmartlet_2_spawner_blocks_1);
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76
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}
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77
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else if (enemy_attack == "Martlet Phase 2 Blocks 2" && !instance_exists(obj_fmartlet_2_spawner_blocks_2))
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78
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{
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79
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instance_create(0, 0, obj_fmartlet_2_spawner_blocks_2);
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80
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}
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81
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else if (enemy_attack == "Martlet Phase 2 Blocks 3" && !instance_exists(obj_fmartlet_2_spawner_blocks_3))
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82
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{
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83
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instance_create(0, 0, obj_fmartlet_2_spawner_blocks_3);
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84
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}
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else if (enemy_attack == "Martlet Phase 2 Blocks 4" && !instance_exists(obj_fmartlet_2_spawner_blocks_4))
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{
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instance_create(0, 0, obj_fmartlet_2_spawner_blocks_4);
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88
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}
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89
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else if (enemy_attack == "Circular Scratch" && !instance_exists(obj_fmartlet_spawner_circular_scratch))
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90
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{
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91
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instance_create(0, 0, obj_fmartlet_spawner_circular_scratch);
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92
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}
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93
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else if (enemy_attack == "Falling Meteors" && !instance_exists(obj_fmartlet_spawner_falling_meteors))
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94
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{
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95
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instance_create(0, 0, obj_fmartlet_spawner_falling_meteors);
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96
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}
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97
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else if (enemy_attack == "Feathers Meteors" && !instance_exists(obj_fmartlet_spawner_feathers_meteors))
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98
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{
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instance_create(0, 0, obj_fmartlet_spawner_feathers_meteors);
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100
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}
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else if (enemy_attack == "Splitting Feathers + Talon Scratch 2" && !instance_exists(obj_fmartlet_spawner_feathers_scratch_2))
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102
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{
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103
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instance_create(0, 0, obj_fmartlet_spawner_feathers_scratch_2);
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104
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}
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105
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}
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106
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}
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