| 1 |
function scr_enemy_timer_attacks_martlet_genocide_finalscr_enemy_timer_attacks_martlet_genocide_finalfunction scr_enemy_timer_attacks_martlet_genocide_final()
{
var enemy_attack = global.enemy_attack;
if (!instance_exists(obj_attack_cycler_martlet_final))
instance_create(0, 0, obj_attack_cycler_martlet_final);
if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true)
{
if (enemy_attack == "Talon Scratch" && !instance_exists(obj_fmartlet_spawner_talon_scratch))
{
instance_create(0, 0, obj_fmartlet_spawner_talon_scratch);
}
else if (enemy_attack == "Splitting Feathers" && !instance_exists(obj_fmartlet_spawner_splitting_feathers))
{
instance_create(0, 0, obj_fmartlet_spawner_splitting_feathers);
}
else if (enemy_attack == "Splitting Feathers + Talon Scratch" && !instance_exists(obj_fmartlet_spawner_feathers_scratch))
{
instance_create(0, 0, obj_fmartlet_spawner_feathers_scratch);
}
else if (enemy_attack == "Splitting Feathers + Martlet Wings" && !instance_exists(obj_fmartlet_spawner_feathers_wings))
{
instance_create(0, 0, obj_fmartlet_spawner_feathers_wings);
}
else if (enemy_attack == "Talon Scratch + Martlet Wings" && !instance_exists(obj_fmartlet_spawner_wings_scratch))
{
instance_create(0, 0, obj_fmartlet_spawner_wings_scratch);
}
else if (enemy_attack == "Martlet Feather Circle Final" && !instance_exists(obj_battle_enemy_attack_martlet_feather_circle_final_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_circle_final_checker);
}
else if (enemy_attack == "Martlet Glass" && !instance_exists(obj_fmartlet_spawner_martlet_glass))
{
instance_create(0, 0, obj_fmartlet_spawner_martlet_glass);
}
else if (enemy_attack == "Martlet Wings" && !instance_exists(obj_fmartlet_spawner_wings))
{
instance_create(0, 0, obj_fmartlet_spawner_wings);
}
else if (enemy_attack == "Martlet Talon Walls" && !instance_exists(obj_fmartlet_spawner_talon_walls))
{
instance_create(0, 0, obj_fmartlet_spawner_talon_walls);
}
else if (enemy_attack == "Wing Gust Final" && !instance_exists(obj_battle_enemy_attack_martlet_wing_gust_final_spawner))
{
instance_create(0, 0, obj_battle_enemy_attack_martlet_wing_gust_final_spawner);
}
else if (enemy_attack == "Martlet Blocks" && !instance_exists(obj_fmartlet_spawner_blocks_1))
{
instance_create(0, 0, obj_fmartlet_spawner_blocks_1);
}
else if (enemy_attack == "Martlet Blocks 2" && !instance_exists(obj_fmartlet_spawner_blocks_2))
{
instance_create(0, 0, obj_fmartlet_spawner_blocks_2);
}
else if (enemy_attack == "Martlet Gauntlet 1" && !instance_exists(obj_fmartlet_spawner_gauntlet))
{
instance_create(0, 0, obj_fmartlet_spawner_gauntlet);
}
else if (enemy_attack == "Martlet Gauntlet 2" && !instance_exists(obj_fmartlet_spawner_gauntlet))
{
var inst = instance_create(0, 0, obj_fmartlet_spawner_gauntlet);
inst.attack_variant = 1;
}
else if (enemy_attack == "Martlet Final Opener" && !instance_exists(obj_fmartlet_spawner_opener))
{
instance_create(0, 0, obj_fmartlet_spawner_opener);
}
else if (enemy_attack == "Martlet Final 2 Opener" && !instance_exists(obj_fmartlet_spawner_opener_2))
{
instance_create(0, 0, obj_fmartlet_spawner_opener_2);
}
else if (enemy_attack == "Martlet Phase 2 Blocks" && !instance_exists(obj_fmartlet_2_spawner_blocks_1))
{
instance_create(0, 0, obj_fmartlet_2_spawner_blocks_1);
}
else if (enemy_attack == "Martlet Phase 2 Blocks 2" && !instance_exists(obj_fmartlet_2_spawner_blocks_2))
{
instance_create(0, 0, obj_fmartlet_2_spawner_blocks_2);
}
else if (enemy_attack == "Martlet Phase 2 Blocks 3" && !instance_exists(obj_fmartlet_2_spawner_blocks_3))
{
instance_create(0, 0, obj_fmartlet_2_spawner_blocks_3);
}
else if (enemy_attack == "Martlet Phase 2 Blocks 4" && !instance_exists(obj_fmartlet_2_spawner_blocks_4))
{
instance_create(0, 0, obj_fmartlet_2_spawner_blocks_4);
}
else if (enemy_attack == "Circular Scratch" && !instance_exists(obj_fmartlet_spawner_circular_scratch))
{
instance_create(0, 0, obj_fmartlet_spawner_circular_scratch);
}
else if (enemy_attack == "Falling Meteors" && !instance_exists(obj_fmartlet_spawner_falling_meteors))
{
instance_create(0, 0, obj_fmartlet_spawner_falling_meteors);
}
else if (enemy_attack == "Feathers Meteors" && !instance_exists(obj_fmartlet_spawner_feathers_meteors))
{
instance_create(0, 0, obj_fmartlet_spawner_feathers_meteors);
}
else if (enemy_attack == "Splitting Feathers + Talon Scratch 2" && !instance_exists(obj_fmartlet_spawner_feathers_scratch_2))
... () |
| 2 |
{ |
| 3 |
var enemy_attack = global.enemy_attack; |
| 4 |
if (!instance_exists(obj_attack_cycler_martlet_final)) |
| 5 |
instance_create(0, 0, obj_attack_cycler_martlet_final); |
| 6 |
if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true) |
| 7 |
{ |
| 8 |
if (enemy_attack == "Talon Scratch" && !instance_exists(obj_fmartlet_spawner_talon_scratch)) |
| 9 |
{ |
| 10 |
instance_create(0, 0, obj_fmartlet_spawner_talon_scratch); |
| 11 |
} |
| 12 |
else if (enemy_attack == "Splitting Feathers" && !instance_exists(obj_fmartlet_spawner_splitting_feathers)) |
| 13 |
{ |
| 14 |
instance_create(0, 0, obj_fmartlet_spawner_splitting_feathers); |
| 15 |
} |
| 16 |
else if (enemy_attack == "Splitting Feathers + Talon Scratch" && !instance_exists(obj_fmartlet_spawner_feathers_scratch)) |
| 17 |
{ |
| 18 |
instance_create(0, 0, obj_fmartlet_spawner_feathers_scratch); |
| 19 |
} |
| 20 |
else if (enemy_attack == "Splitting Feathers + Martlet Wings" && !instance_exists(obj_fmartlet_spawner_feathers_wings)) |
| 21 |
{ |
| 22 |
instance_create(0, 0, obj_fmartlet_spawner_feathers_wings); |
| 23 |
} |
| 24 |
else if (enemy_attack == "Talon Scratch + Martlet Wings" && !instance_exists(obj_fmartlet_spawner_wings_scratch)) |
| 25 |
{ |
| 26 |
instance_create(0, 0, obj_fmartlet_spawner_wings_scratch); |
| 27 |
} |
| 28 |
else if (enemy_attack == "Martlet Feather Circle Final" && !instance_exists(obj_battle_enemy_attack_martlet_feather_circle_final_checker)) |
| 29 |
{ |
| 30 |
instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_circle_final_checker); |
| 31 |
} |
| 32 |
else if (enemy_attack == "Martlet Glass" && !instance_exists(obj_fmartlet_spawner_martlet_glass)) |
| 33 |
{ |
| 34 |
instance_create(0, 0, obj_fmartlet_spawner_martlet_glass); |
| 35 |
} |
| 36 |
else if (enemy_attack == "Martlet Wings" && !instance_exists(obj_fmartlet_spawner_wings)) |
| 37 |
{ |
| 38 |
instance_create(0, 0, obj_fmartlet_spawner_wings); |
| 39 |
} |
| 40 |
else if (enemy_attack == "Martlet Talon Walls" && !instance_exists(obj_fmartlet_spawner_talon_walls)) |
| 41 |
{ |
| 42 |
instance_create(0, 0, obj_fmartlet_spawner_talon_walls); |
| 43 |
} |
| 44 |
else if (enemy_attack == "Wing Gust Final" && !instance_exists(obj_battle_enemy_attack_martlet_wing_gust_final_spawner)) |
| 45 |
{ |
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instance_create(0, 0, obj_battle_enemy_attack_martlet_wing_gust_final_spawner); |
| 47 |
} |
| 48 |
else if (enemy_attack == "Martlet Blocks" && !instance_exists(obj_fmartlet_spawner_blocks_1)) |
| 49 |
{ |
| 50 |
instance_create(0, 0, obj_fmartlet_spawner_blocks_1); |
| 51 |
} |
| 52 |
else if (enemy_attack == "Martlet Blocks 2" && !instance_exists(obj_fmartlet_spawner_blocks_2)) |
| 53 |
{ |
| 54 |
instance_create(0, 0, obj_fmartlet_spawner_blocks_2); |
| 55 |
} |
| 56 |
else if (enemy_attack == "Martlet Gauntlet 1" && !instance_exists(obj_fmartlet_spawner_gauntlet)) |
| 57 |
{ |
| 58 |
instance_create(0, 0, obj_fmartlet_spawner_gauntlet); |
| 59 |
} |
| 60 |
else if (enemy_attack == "Martlet Gauntlet 2" && !instance_exists(obj_fmartlet_spawner_gauntlet)) |
| 61 |
{ |
| 62 |
var inst = instance_create(0, 0, obj_fmartlet_spawner_gauntlet); |
| 63 |
inst.attack_variant = 1; |
| 64 |
} |
| 65 |
else if (enemy_attack == "Martlet Final Opener" && !instance_exists(obj_fmartlet_spawner_opener)) |
| 66 |
{ |
| 67 |
instance_create(0, 0, obj_fmartlet_spawner_opener); |
| 68 |
} |
| 69 |
else if (enemy_attack == "Martlet Final 2 Opener" && !instance_exists(obj_fmartlet_spawner_opener_2)) |
| 70 |
{ |
| 71 |
instance_create(0, 0, obj_fmartlet_spawner_opener_2); |
| 72 |
} |
| 73 |
else if (enemy_attack == "Martlet Phase 2 Blocks" && !instance_exists(obj_fmartlet_2_spawner_blocks_1)) |
| 74 |
{ |
| 75 |
instance_create(0, 0, obj_fmartlet_2_spawner_blocks_1); |
| 76 |
} |
| 77 |
else if (enemy_attack == "Martlet Phase 2 Blocks 2" && !instance_exists(obj_fmartlet_2_spawner_blocks_2)) |
| 78 |
{ |
| 79 |
instance_create(0, 0, obj_fmartlet_2_spawner_blocks_2); |
| 80 |
} |
| 81 |
else if (enemy_attack == "Martlet Phase 2 Blocks 3" && !instance_exists(obj_fmartlet_2_spawner_blocks_3)) |
| 82 |
{ |
| 83 |
instance_create(0, 0, obj_fmartlet_2_spawner_blocks_3); |
| 84 |
} |
| 85 |
else if (enemy_attack == "Martlet Phase 2 Blocks 4" && !instance_exists(obj_fmartlet_2_spawner_blocks_4)) |
| 86 |
{ |
| 87 |
instance_create(0, 0, obj_fmartlet_2_spawner_blocks_4); |
| 88 |
} |
| 89 |
else if (enemy_attack == "Circular Scratch" && !instance_exists(obj_fmartlet_spawner_circular_scratch)) |
| 90 |
{ |
| 91 |
instance_create(0, 0, obj_fmartlet_spawner_circular_scratch); |
| 92 |
} |
| 93 |
else if (enemy_attack == "Falling Meteors" && !instance_exists(obj_fmartlet_spawner_falling_meteors)) |
| 94 |
{ |
| 95 |
instance_create(0, 0, obj_fmartlet_spawner_falling_meteors); |
| 96 |
} |
| 97 |
else if (enemy_attack == "Feathers Meteors" && !instance_exists(obj_fmartlet_spawner_feathers_meteors)) |
| 98 |
{ |
| 99 |
instance_create(0, 0, obj_fmartlet_spawner_feathers_meteors); |
| 100 |
} |
| 101 |
else if (enemy_attack == "Splitting Feathers + Talon Scratch 2" && !instance_exists(obj_fmartlet_spawner_feathers_scratch_2)) |
| 102 |
{ |
| 103 |
instance_create(0, 0, obj_fmartlet_spawner_feathers_scratch_2); |
| 104 |
} |
| 105 |
} |
| 106 |
} |