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function scr_enemy_timer_attacks_martlet_genocide_finalscr_enemy_timer_attacks_martlet_genocide_finalfunction scr_enemy_timer_attacks_martlet_genocide_final()
{
var enemy_attack = global.enemy_attack;
if (!instance_exists(obj_attack_cycler_martlet_final))
instance_create(0, 0, obj_attack_cycler_martlet_final);
if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true)
{
if (enemy_attack == "Talon Scratch" && !instance_exists(obj_fmartlet_spawner_talon_scratch))
{
instance_create(0, 0, obj_fmartlet_spawner_talon_scratch);
}
else if (enemy_attack == "Splitting Feathers" && !instance_exists(obj_fmartlet_spawner_splitting_feathers))
{
instance_create(0, 0, obj_fmartlet_spawner_splitting_feathers);
}
else if (enemy_attack == "Splitting Feathers + Talon Scratch" && !instance_exists(obj_fmartlet_spawner_feathers_scratch))
{
instance_create(0, 0, obj_fmartlet_spawner_feathers_scratch);
}
else if (enemy_attack == "Splitting Feathers + Martlet Wings" && !instance_exists(obj_fmartlet_spawner_feathers_wings))
{
instance_create(0, 0, obj_fmartlet_spawner_feathers_wings);
}
else if (enemy_attack == "Talon Scratch + Martlet Wings" && !instance_exists(obj_fmartlet_spawner_wings_scratch))
{
instance_create(0, 0, obj_fmartlet_spawner_wings_scratch);
}
else if (enemy_attack == "Martlet Feather Circle Final" && !instance_exists(obj_battle_enemy_attack_martlet_feather_circle_final_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_circle_final_checker);
}
else if (enemy_attack == "Martlet Glass" && !instance_exists(obj_fmartlet_spawner_martlet_glass))
{
instance_create(0, 0, obj_fmartlet_spawner_martlet_glass);
}
else if (enemy_attack == "Martlet Wings" && !instance_exists(obj_fmartlet_spawner_wings))
{
instance_create(0, 0, obj_fmartlet_spawner_wings);
}
else if (enemy_attack == "Martlet Talon Walls" && !instance_exists(obj_fmartlet_spawner_talon_walls))
{
instance_create(0, 0, obj_fmartlet_spawner_talon_walls);
}
else if (enemy_attack == "Wing Gust Final" && !instance_exists(obj_battle_enemy_attack_martlet_wing_gust_final_spawner))
{
instance_create(0, 0, obj_battle_enemy_attack_martlet_wing_gust_final_spawner);
}
else if (enemy_attack == "Martlet Blocks" && !instance_exists(obj_fmartlet_spawner_blocks_1))
{
instance_create(0, 0, obj_fmartlet_spawner_blocks_1);
}
else if (enemy_attack == "Martlet Blocks 2" && !instance_exists(obj_fmartlet_spawner_blocks_2))
{
instance_create(0, 0, obj_fmartlet_spawner_blocks_2);
}
else if (enemy_attack == "Martlet Gauntlet 1" && !instance_exists(obj_fmartlet_spawner_gauntlet))
{
instance_create(0, 0, obj_fmartlet_spawner_gauntlet);
}
else if (enemy_attack == "Martlet Gauntlet 2" && !instance_exists(obj_fmartlet_spawner_gauntlet))
{
var inst = instance_create(0, 0, obj_fmartlet_spawner_gauntlet);
inst.attack_variant = 1;
}
else if (enemy_attack == "Martlet Final Opener" && !instance_exists(obj_fmartlet_spawner_opener))
{
instance_create(0, 0, obj_fmartlet_spawner_opener);
}
else if (enemy_attack == "Martlet Final 2 Opener" && !instance_exists(obj_fmartlet_spawner_opener_2))
{
instance_create(0, 0, obj_fmartlet_spawner_opener_2);
}
else if (enemy_attack == "Martlet Phase 2 Blocks" && !instance_exists(obj_fmartlet_2_spawner_blocks_1))
{
instance_create(0, 0, obj_fmartlet_2_spawner_blocks_1);
}
else if (enemy_attack == "Martlet Phase 2 Blocks 2" && !instance_exists(obj_fmartlet_2_spawner_blocks_2))
{
instance_create(0, 0, obj_fmartlet_2_spawner_blocks_2);
}
else if (enemy_attack == "Martlet Phase 2 Blocks 3" && !instance_exists(obj_fmartlet_2_spawner_blocks_3))
{
instance_create(0, 0, obj_fmartlet_2_spawner_blocks_3);
}
else if (enemy_attack == "Martlet Phase 2 Blocks 4" && !instance_exists(obj_fmartlet_2_spawner_blocks_4))
{
instance_create(0, 0, obj_fmartlet_2_spawner_blocks_4);
}
else if (enemy_attack == "Circular Scratch" && !instance_exists(obj_fmartlet_spawner_circular_scratch))
{
instance_create(0, 0, obj_fmartlet_spawner_circular_scratch);
}
else if (enemy_attack == "Falling Meteors" && !instance_exists(obj_fmartlet_spawner_falling_meteors))
{
instance_create(0, 0, obj_fmartlet_spawner_falling_meteors);
}
else if (enemy_attack == "Feathers Meteors" && !instance_exists(obj_fmartlet_spawner_feathers_meteors))
{
instance_create(0, 0, obj_fmartlet_spawner_feathers_meteors);
}
else if (enemy_attack == "Splitting Feathers + Talon Scratch 2" && !instance_exists(obj_fmartlet_spawner_feathers_scratch_2))
... () |
2 |
{ |
3 |
var enemy_attack = global.enemy_attack; |
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if (!instance_exists(obj_attack_cycler_martlet_final)) |
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instance_create(0, 0, obj_attack_cycler_martlet_final); |
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if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true) |
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{ |
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if (enemy_attack == "Talon Scratch" && !instance_exists(obj_fmartlet_spawner_talon_scratch)) |
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{ |
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instance_create(0, 0, obj_fmartlet_spawner_talon_scratch); |
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} |
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else if (enemy_attack == "Splitting Feathers" && !instance_exists(obj_fmartlet_spawner_splitting_feathers)) |
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{ |
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instance_create(0, 0, obj_fmartlet_spawner_splitting_feathers); |
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} |
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else if (enemy_attack == "Splitting Feathers + Talon Scratch" && !instance_exists(obj_fmartlet_spawner_feathers_scratch)) |
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{ |
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instance_create(0, 0, obj_fmartlet_spawner_feathers_scratch); |
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} |
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else if (enemy_attack == "Splitting Feathers + Martlet Wings" && !instance_exists(obj_fmartlet_spawner_feathers_wings)) |
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{ |
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instance_create(0, 0, obj_fmartlet_spawner_feathers_wings); |
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} |
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else if (enemy_attack == "Talon Scratch + Martlet Wings" && !instance_exists(obj_fmartlet_spawner_wings_scratch)) |
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{ |
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instance_create(0, 0, obj_fmartlet_spawner_wings_scratch); |
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} |
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else if (enemy_attack == "Martlet Feather Circle Final" && !instance_exists(obj_battle_enemy_attack_martlet_feather_circle_final_checker)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_circle_final_checker); |
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} |
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else if (enemy_attack == "Martlet Glass" && !instance_exists(obj_fmartlet_spawner_martlet_glass)) |
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{ |
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instance_create(0, 0, obj_fmartlet_spawner_martlet_glass); |
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} |
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else if (enemy_attack == "Martlet Wings" && !instance_exists(obj_fmartlet_spawner_wings)) |
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{ |
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instance_create(0, 0, obj_fmartlet_spawner_wings); |
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} |
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else if (enemy_attack == "Martlet Talon Walls" && !instance_exists(obj_fmartlet_spawner_talon_walls)) |
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{ |
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instance_create(0, 0, obj_fmartlet_spawner_talon_walls); |
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} |
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else if (enemy_attack == "Wing Gust Final" && !instance_exists(obj_battle_enemy_attack_martlet_wing_gust_final_spawner)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_martlet_wing_gust_final_spawner); |
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} |
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else if (enemy_attack == "Martlet Blocks" && !instance_exists(obj_fmartlet_spawner_blocks_1)) |
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{ |
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instance_create(0, 0, obj_fmartlet_spawner_blocks_1); |
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} |
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else if (enemy_attack == "Martlet Blocks 2" && !instance_exists(obj_fmartlet_spawner_blocks_2)) |
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{ |
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instance_create(0, 0, obj_fmartlet_spawner_blocks_2); |
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} |
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else if (enemy_attack == "Martlet Gauntlet 1" && !instance_exists(obj_fmartlet_spawner_gauntlet)) |
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{ |
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instance_create(0, 0, obj_fmartlet_spawner_gauntlet); |
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} |
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else if (enemy_attack == "Martlet Gauntlet 2" && !instance_exists(obj_fmartlet_spawner_gauntlet)) |
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{ |
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var inst = instance_create(0, 0, obj_fmartlet_spawner_gauntlet); |
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inst.attack_variant = 1; |
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} |
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else if (enemy_attack == "Martlet Final Opener" && !instance_exists(obj_fmartlet_spawner_opener)) |
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{ |
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instance_create(0, 0, obj_fmartlet_spawner_opener); |
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} |
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else if (enemy_attack == "Martlet Final 2 Opener" && !instance_exists(obj_fmartlet_spawner_opener_2)) |
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{ |
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instance_create(0, 0, obj_fmartlet_spawner_opener_2); |
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} |
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else if (enemy_attack == "Martlet Phase 2 Blocks" && !instance_exists(obj_fmartlet_2_spawner_blocks_1)) |
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{ |
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instance_create(0, 0, obj_fmartlet_2_spawner_blocks_1); |
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} |
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else if (enemy_attack == "Martlet Phase 2 Blocks 2" && !instance_exists(obj_fmartlet_2_spawner_blocks_2)) |
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{ |
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instance_create(0, 0, obj_fmartlet_2_spawner_blocks_2); |
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} |
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else if (enemy_attack == "Martlet Phase 2 Blocks 3" && !instance_exists(obj_fmartlet_2_spawner_blocks_3)) |
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{ |
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instance_create(0, 0, obj_fmartlet_2_spawner_blocks_3); |
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} |
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else if (enemy_attack == "Martlet Phase 2 Blocks 4" && !instance_exists(obj_fmartlet_2_spawner_blocks_4)) |
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{ |
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instance_create(0, 0, obj_fmartlet_2_spawner_blocks_4); |
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} |
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else if (enemy_attack == "Circular Scratch" && !instance_exists(obj_fmartlet_spawner_circular_scratch)) |
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{ |
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instance_create(0, 0, obj_fmartlet_spawner_circular_scratch); |
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} |
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else if (enemy_attack == "Falling Meteors" && !instance_exists(obj_fmartlet_spawner_falling_meteors)) |
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{ |
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instance_create(0, 0, obj_fmartlet_spawner_falling_meteors); |
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} |
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else if (enemy_attack == "Feathers Meteors" && !instance_exists(obj_fmartlet_spawner_feathers_meteors)) |
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{ |
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instance_create(0, 0, obj_fmartlet_spawner_feathers_meteors); |
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} |
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else if (enemy_attack == "Splitting Feathers + Talon Scratch 2" && !instance_exists(obj_fmartlet_spawner_feathers_scratch_2)) |
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{ |
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instance_create(0, 0, obj_fmartlet_spawner_feathers_scratch_2); |
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} |
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} |
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} |