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gml_GlobalScript_scr_enemy_timer_attacks_penilla_solo

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function scr_enemy_timer_attacks_penilla_solo
scr_enemy_timer_attacks_penilla_solo

function scr_enemy_timer_attacks_penilla_solo() { var enemy_attack = global.enemy_attack; if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Penilla Drawing" && obj_heart_battle_fighting_parent.moveable == true && !instance_exists(obj_battle_enemy_attack_penilla_pencil)) { script_execute(scr_enemy_attack_penilla_drawing); } else if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Penilla Lines" && obj_heart_battle_fighting_parent.moveable == true && !instance_exists(obj_battle_enemy_attack_penilla_lines_2)) { var warning_distance = 30; instance_create(253, 255, obj_dialogue_box_battle_transformation_any_mask_penilla_lines); instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)) - warning_distance, obj_attack_warning_exclamation_mark); instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)) + warning_distance, round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_attack_warning_exclamation_mark); instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_battle_enemy_attack_penilla_lines); instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_battle_enemy_attack_penilla_lines_2); } }
()
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{
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    var enemy_attack = global.enemy_attack;
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    if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Penilla Drawing" && obj_heart_battle_fighting_parent.moveable == true && !instance_exists(obj_battle_enemy_attack_penilla_pencil))
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    {
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        script_execute(scr_enemy_attack_penilla_drawing);
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    }
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    else if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Penilla Lines" && obj_heart_battle_fighting_parent.moveable == true && !instance_exists(obj_battle_enemy_attack_penilla_lines_2))
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    {
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        var warning_distance = 30;
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        instance_create(253, 255, obj_dialogue_box_battle_transformation_any_mask_penilla_lines);
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        instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)) - warning_distance, obj_attack_warning_exclamation_mark);
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        instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)) + warning_distance, round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_attack_warning_exclamation_mark);
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        instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_battle_enemy_attack_penilla_lines);
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        instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_battle_enemy_attack_penilla_lines_2);
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    }
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}