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function scr_enemy_timer_attacks_sousborgscr_enemy_timer_attacks_sousborgfunction scr_enemy_timer_attacks_sousborg()
{
var enemy_attack = global.enemy_attack;
if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true)
{
if (global.enemy_sparing)
{
with (obj_dialogue_box_battle_transformation_any)
event_user(0);
exit;
}
if (enemy_attack == "Egg Crack" && !instance_exists(obj_battle_enemy_attack_sousborg_egg_generator))
instance_create_depth(0, 0, obj_heart_battle_fighting_parent.depth - 1, obj_battle_enemy_attack_sousborg_egg_generator);
else if (enemy_attack == "Egg Boil" && !instance_exists(obj_battle_enemy_attack_sousborg_egg_boil_generator))
instance_create_depth(0, 0, obj_heart_battle_fighting_parent.depth - 1, obj_battle_enemy_attack_sousborg_egg_boil_generator);
else if (enemy_attack == "Sousborg Season" && !instance_exists(obj_battle_enemy_attack_sousborg_season_generator))
instance_create_depth(0, 0, obj_heart_battle_fighting_parent.depth - 1, obj_battle_enemy_attack_sousborg_season_generator);
else if (enemy_attack == "Sousborg Flip" && !instance_exists(obj_battle_enemy_attack_sousborg_flip_generator))
instance_create_depth(0, 0, obj_heart_battle_fighting_parent.depth - 1, obj_battle_enemy_attack_sousborg_flip_generator);
}
} () |
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{ |
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var enemy_attack = global.enemy_attack; |
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if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true) |
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{ |
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if (global.enemy_sparing) |
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{ |
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with (obj_dialogue_box_battle_transformation_any) |
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event_user(0); |
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exit; |
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} |
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if (enemy_attack == "Egg Crack" && !instance_exists(obj_battle_enemy_attack_sousborg_egg_generator)) |
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instance_create_depth(0, 0, obj_heart_battle_fighting_parent.depth - 1, obj_battle_enemy_attack_sousborg_egg_generator); |
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else if (enemy_attack == "Egg Boil" && !instance_exists(obj_battle_enemy_attack_sousborg_egg_boil_generator)) |
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instance_create_depth(0, 0, obj_heart_battle_fighting_parent.depth - 1, obj_battle_enemy_attack_sousborg_egg_boil_generator); |
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else if (enemy_attack == "Sousborg Season" && !instance_exists(obj_battle_enemy_attack_sousborg_season_generator)) |
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instance_create_depth(0, 0, obj_heart_battle_fighting_parent.depth - 1, obj_battle_enemy_attack_sousborg_season_generator); |
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else if (enemy_attack == "Sousborg Flip" && !instance_exists(obj_battle_enemy_attack_sousborg_flip_generator)) |
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instance_create_depth(0, 0, obj_heart_battle_fighting_parent.depth - 1, obj_battle_enemy_attack_sousborg_flip_generator); |
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} |
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} |