1 |
function scr_enemy_timer_attacks_starloscr_enemy_timer_attacks_starlofunction scr_enemy_timer_attacks_starlo()
{
var enemy_attack = global.enemy_attack;
if (!instance_exists(obj_attack_cycler_starlo))
instance_create(0, 0, obj_attack_cycler_starlo);
if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true)
{
if (enemy_attack == "Starlo Intro" && !instance_exists(obj_battle_enemy_attack_starlo_intro_attack_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_starlo_intro_attack_checker);
}
else if (enemy_attack == "Starlo Bullet Rain" && !instance_exists(obj_battle_enemy_attack_starlo_bullet_rain_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_starlo_bullet_rain_checker);
}
else if (enemy_attack == "Starlo Guns Horizontal" && !instance_exists(obj_battle_enemy_attack_starlo_guns_horizontal_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_starlo_guns_horizontal_checker);
}
else if (enemy_attack == "Starlo Dynamite" && !instance_exists(obj_battle_enemy_attack_starlo_dynamite_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_starlo_dynamite_checker);
}
else if (enemy_attack == "Starlo Guns n Dynamite" && !instance_exists(obj_battle_enemy_attack_starlo_guns_n_dynamite_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_starlo_guns_n_dynamite_checker);
}
else if (enemy_attack == "Starlo Take Aim One" && !instance_exists(obj_battle_enemy_attack_starlo_take_aim_one_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_starlo_take_aim_one_checker);
}
else if (enemy_attack == "Starlo Take Aim" && !instance_exists(obj_battle_enemy_attack_starlo_take_aim_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_starlo_take_aim_checker);
}
else if (enemy_attack == "Starlo Bell" && !instance_exists(obj_battle_enemy_attack_starlo_bell_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_starlo_bell_checker);
}
else if (enemy_attack == "Starlo Bell and Guns" && !instance_exists(obj_battle_enemy_attack_starlo_bell_guns_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_starlo_bell_guns_checker);
}
else if (enemy_attack == "Starlo Guns Surround" && !instance_exists(obj_battle_enemy_attack_starlo_guns_surround_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_starlo_guns_surround_checker);
}
else if (enemy_attack == "Starlo Horseshoe" && !instance_exists(obj_battle_enemy_attack_starlo_horseshoe_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_starlo_horseshoe_checker);
}
else if (enemy_attack == "Starlo Take Aim Slow" && !instance_exists(obj_battle_enemy_attack_starlo_take_aim_slow_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_starlo_take_aim_slow_checker);
}
else if (enemy_attack == "Starlo Shooting Dynamite" && !instance_exists(obj_battle_enemy_attack_starlo_shooting_dynamite_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_starlo_shooting_dynamite_checker);
}
else if (enemy_attack == "Starlo Surround Slow" && !instance_exists(obj_battle_enemy_attack_starlo_slow_surround_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_starlo_slow_surround_checker);
}
else if (enemy_attack == "Starlo Bottles" && !instance_exists(obj_battle_enemy_attack_starlo_bottles_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_starlo_bottles_checker);
}
else if (enemy_attack == "Starlo Train" && !instance_exists(obj_battle_enemy_attack_starlo_train_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_starlo_train_checker);
}
else if (enemy_attack == "Starlo Finale" && !instance_exists(obj_battle_enemy_attack_starlo_finale_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_starlo_finale_checker);
}
else if (enemy_attack == "Starlo No Attack")
{
with (obj_dialogue_box_battle_transformation_any)
event_user(0);
}
}
} () |
2 |
{ |
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var enemy_attack = global.enemy_attack; |
4 |
if (!instance_exists(obj_attack_cycler_starlo)) |
5 |
instance_create(0, 0, obj_attack_cycler_starlo); |
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if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true) |
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{ |
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if (enemy_attack == "Starlo Intro" && !instance_exists(obj_battle_enemy_attack_starlo_intro_attack_checker)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_starlo_intro_attack_checker); |
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} |
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else if (enemy_attack == "Starlo Bullet Rain" && !instance_exists(obj_battle_enemy_attack_starlo_bullet_rain_checker)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_starlo_bullet_rain_checker); |
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} |
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else if (enemy_attack == "Starlo Guns Horizontal" && !instance_exists(obj_battle_enemy_attack_starlo_guns_horizontal_checker)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_starlo_guns_horizontal_checker); |
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} |
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else if (enemy_attack == "Starlo Dynamite" && !instance_exists(obj_battle_enemy_attack_starlo_dynamite_checker)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_starlo_dynamite_checker); |
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} |
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else if (enemy_attack == "Starlo Guns n Dynamite" && !instance_exists(obj_battle_enemy_attack_starlo_guns_n_dynamite_checker)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_starlo_guns_n_dynamite_checker); |
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} |
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else if (enemy_attack == "Starlo Take Aim One" && !instance_exists(obj_battle_enemy_attack_starlo_take_aim_one_checker)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_starlo_take_aim_one_checker); |
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} |
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else if (enemy_attack == "Starlo Take Aim" && !instance_exists(obj_battle_enemy_attack_starlo_take_aim_checker)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_starlo_take_aim_checker); |
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} |
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else if (enemy_attack == "Starlo Bell" && !instance_exists(obj_battle_enemy_attack_starlo_bell_checker)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_starlo_bell_checker); |
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} |
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else if (enemy_attack == "Starlo Bell and Guns" && !instance_exists(obj_battle_enemy_attack_starlo_bell_guns_checker)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_starlo_bell_guns_checker); |
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} |
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else if (enemy_attack == "Starlo Guns Surround" && !instance_exists(obj_battle_enemy_attack_starlo_guns_surround_checker)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_starlo_guns_surround_checker); |
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} |
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else if (enemy_attack == "Starlo Horseshoe" && !instance_exists(obj_battle_enemy_attack_starlo_horseshoe_checker)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_starlo_horseshoe_checker); |
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} |
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else if (enemy_attack == "Starlo Take Aim Slow" && !instance_exists(obj_battle_enemy_attack_starlo_take_aim_slow_checker)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_starlo_take_aim_slow_checker); |
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} |
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else if (enemy_attack == "Starlo Shooting Dynamite" && !instance_exists(obj_battle_enemy_attack_starlo_shooting_dynamite_checker)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_starlo_shooting_dynamite_checker); |
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} |
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else if (enemy_attack == "Starlo Surround Slow" && !instance_exists(obj_battle_enemy_attack_starlo_slow_surround_checker)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_starlo_slow_surround_checker); |
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} |
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else if (enemy_attack == "Starlo Bottles" && !instance_exists(obj_battle_enemy_attack_starlo_bottles_checker)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_starlo_bottles_checker); |
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} |
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else if (enemy_attack == "Starlo Train" && !instance_exists(obj_battle_enemy_attack_starlo_train_checker)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_starlo_train_checker); |
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} |
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else if (enemy_attack == "Starlo Finale" && !instance_exists(obj_battle_enemy_attack_starlo_finale_checker)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_starlo_finale_checker); |
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} |
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else if (enemy_attack == "Starlo No Attack") |
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{ |
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with (obj_dialogue_box_battle_transformation_any) |
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event_user(0); |
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} |
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} |
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} |