1 |
function scr_game_time_totalscr_game_time_totalfunction scr_game_time_total()
{
global.game_time_counter += global.game_time_counter_add;
if (global.game_time_counter >= room_speed)
{
global.game_time_seconds += 1;
global.game_time_counter -= room_speed;
}
global.game_time_seconds += global.game_time_seconds_add;
if (global.game_time_seconds >= 60)
{
global.game_time_minutes += 1;
global.game_time_seconds -= 60;
}
global.game_time_minutes += global.game_time_minutes_add;
} () |
2 |
{ |
3 |
global.game_time_counter += global.game_time_counter_add; |
4 |
if (global.game_time_counter >= room_speed) |
5 |
{ |
6 |
global.game_time_seconds += 1; |
7 |
global.game_time_counter -= room_speed; |
8 |
} |
9 |
global.game_time_seconds += global.game_time_seconds_add; |
10 |
if (global.game_time_seconds >= 60) |
11 |
{ |
12 |
global.game_time_minutes += 1; |
13 |
global.game_time_seconds -= 60; |
14 |
} |
15 |
global.game_time_minutes += global.game_time_minutes_add; |
16 |
} |