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function scr_generate_battle_boulders_minifightscr_generate_battle_boulders_minifightfunction scr_generate_battle_boulders_minifight()
{
global.battle_enemy_name_1 = "boulders minifight";
global.battle_menu_number = 1;
global.speed_self = 4;
global.invulnerability_self = global.player_invulnerability;
global.attacking_damage_cap = -1;
global.hit_self = false;
global.hurt_self = false;
global.current_hp_enemy = 9999;
global.max_hp_enemy = 9999;
global.last_hp_enemy = global.current_hp_enemy;
global.current_hp_enemy_draw = global.current_hp_enemy;
global.enemy_low_hp = false;
global.enemy_hit = false;
global.enemy_hurt = false;
global.enemy_attack_stat = 8;
global.enemy_defense_stat = 0;
global.enemy_vulnerable = true;
global.enemy_attacking = true;
global.enemy_sparing = false;
global.enemy_dead = false;
global.enemy_spared = false;
global.enemy_betrayed = false;
global.enemy_fleeable = false;
global.enemy_special_text = 0;
global.enemy_exp = 500;
global.enemy_gold = 10;
global.enemy_count = 1;
global.turns_passed = 0;
global.last_action_selected = "Nothing";
global.action_1_important = false;
global.action_2_important = false;
global.action_1_color = 16777215;
global.action_2_color = 16777215;
global.action_amount = 0;
global.item_use = "Nothing";
global.item_used = "Nothing";
global.item_gift = "Nothing";
global.item_gifted = "Nothing";
global.image_alpha_enemy_attacking = 1;
global.important_cutscene = false;
global.can_attack = true;
global.action_1_selected_count = 0;
global.action_2_selected_count = 0;
global.spare_selected_count = 0;
global.hit_count = 0;
global.miss_count = 0;
global.no_hit_count = 0;
global.hurt_self_count = 0;
global.hurt_self_turn_count = 0;
global.item_use_count = 0;
global.item_gift_count = 0;
audio_extend = false;
global.sound_carry_battle = false;
global.mettaton_voice_count = 1;
global.enemy_target_x = 0;
global.enemy_target_y = 0;
global.last_text_move_select = -1;
instance_create(275, 400, obj_battle_hp_current_self);
instance_create(275, 400, obj_battle_hp_max_self);
instance_create(275, 400, obj_battle_hp_cover_self);
instance_create(244, 405, obj_text_hp);
instance_create(0, 0, obj_text_hp_stat);
instance_create(0, 0, obj_background_enemy_battle_dunes_yellow);
instance_create(319, 320, obj_dialogue_box_battle);
global.soul_mode = "Red";
with (obj_heart_battle_fighting_parent)
moveable = false;
global.boss_mini = false;
global.enemy_attack = "Falling Boulders";
global.image_alpha_enemy_attacking_immunity = true;
global.battle_phase = 1;
} () |
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{ |
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global.battle_enemy_name_1 = "boulders minifight"; |
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global.battle_menu_number = 1; |
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global.speed_self = 4; |
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global.invulnerability_self = global.player_invulnerability; |
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global.attacking_damage_cap = -1; |
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global.hit_self = false; |
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global.hurt_self = false; |
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global.current_hp_enemy = 9999; |
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global.max_hp_enemy = 9999; |
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global.last_hp_enemy = global.current_hp_enemy; |
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global.current_hp_enemy_draw = global.current_hp_enemy; |
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global.enemy_low_hp = false; |
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global.enemy_hit = false; |
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global.enemy_hurt = false; |
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global.enemy_attack_stat = 8; |
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global.enemy_defense_stat = 0; |
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global.enemy_vulnerable = true; |
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global.enemy_attacking = true; |
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global.enemy_sparing = false; |
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global.enemy_dead = false; |
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global.enemy_spared = false; |
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global.enemy_betrayed = false; |
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global.enemy_fleeable = false; |
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global.enemy_special_text = 0; |
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global.enemy_exp = 500; |
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global.enemy_gold = 10; |
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global.enemy_count = 1; |
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global.turns_passed = 0; |
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global.last_action_selected = "Nothing"; |
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global.action_1_important = false; |
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global.action_2_important = false; |
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global.action_1_color = 16777215; |
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global.action_2_color = 16777215; |
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global.action_amount = 0; |
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global.item_use = "Nothing"; |
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global.item_used = "Nothing"; |
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global.item_gift = "Nothing"; |
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global.item_gifted = "Nothing"; |
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global.image_alpha_enemy_attacking = 1; |
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global.important_cutscene = false; |
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global.can_attack = true; |
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global.action_1_selected_count = 0; |
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global.action_2_selected_count = 0; |
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global.spare_selected_count = 0; |
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global.hit_count = 0; |
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global.miss_count = 0; |
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global.no_hit_count = 0; |
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global.hurt_self_count = 0; |
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global.hurt_self_turn_count = 0; |
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global.item_use_count = 0; |
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global.item_gift_count = 0; |
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audio_extend = false; |
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global.sound_carry_battle = false; |
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global.mettaton_voice_count = 1; |
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global.enemy_target_x = 0; |
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global.enemy_target_y = 0; |
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global.last_text_move_select = -1; |
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instance_create(275, 400, obj_battle_hp_current_self); |
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instance_create(275, 400, obj_battle_hp_max_self); |
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instance_create(275, 400, obj_battle_hp_cover_self); |
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instance_create(244, 405, obj_text_hp); |
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instance_create(0, 0, obj_text_hp_stat); |
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instance_create(0, 0, obj_background_enemy_battle_dunes_yellow); |
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instance_create(319, 320, obj_dialogue_box_battle); |
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global.soul_mode = "Red"; |
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with (obj_heart_battle_fighting_parent) |
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moveable = false; |
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global.boss_mini = false; |
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global.enemy_attack = "Falling Boulders"; |
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global.image_alpha_enemy_attacking_immunity = true; |
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global.battle_phase = 1; |
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} |