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function scr_generate_battle_ceroba_4scr_generate_battle_ceroba_4function scr_generate_battle_ceroba_4()
{
if (live_call())
return global.live_result;
global.current_hp_self = global.max_hp_self;
global.battle_enemy_name_1 = "ceroba";
global.battle_menu_number = 1;
global.speed_self = 4;
global.invulnerability_self = global.player_invulnerability;
global.attacking_damage_cap = -1;
global.hit_self = false;
global.hurt_self = false;
global.current_hp_enemy = 1000;
global.max_hp_enemy = 1000;
global.last_hp_enemy = global.current_hp_enemy;
global.current_hp_enemy_draw = global.current_hp_enemy;
global.enemy_low_hp = false;
global.enemy_hit = false;
global.enemy_hurt = false;
global.enemy_attack_stat = 14;
global.enemy_defense_stat = 15;
global.enemy_vulnerable = true;
global.enemy_attacking = false;
global.enemy_sparing = false;
global.enemy_dead = false;
global.enemy_spared = false;
global.enemy_betrayed = false;
global.enemy_fleeable = false;
global.enemy_special_text = 0;
global.enemy_exp = 1500;
global.enemy_gold = 30;
global.enemy_count = 1;
global.turns_passed = 0;
global.last_action_selected = "Nothing";
global.action_1_important = false;
global.action_2_important = false;
global.action_3_important = false;
global.action_1_color = 16777215;
global.action_2_color = 16777215;
global.action_3_color = 16777215;
global.action_amount = 3;
global.item_use = "Nothing";
global.item_used = "Nothing";
global.item_gift = "Nothing";
global.item_gifted = "Nothing";
global.image_alpha_enemy_attacking = 1;
global.important_cutscene = false;
global.can_attack = true;
global.battle_phase = 1;
global.action_1_selected_count = 0;
global.action_2_selected_count = 0;
global.action_3_selected_count = 0;
global.spare_selected_count = 0;
global.hit_count = 0;
global.miss_count = 0;
global.no_hit_count = 0;
global.hurt_self_count = 0;
global.hurt_self_turn_count = 0;
global.item_use_count = 0;
global.item_gift_count = 0;
global.attack_cycle = 19;
global.attack_cycle_max = 19;
global.enemy_mode = 0;
global.enemy_mode_previous = 0;
if (global.sound_carry_overworld == false)
scr_audio_stop_sound(0);
audio_extend = false;
global.sound_carry_battle = false;
global.mettaton_voice_count = 1;
if (!instance_exists(obj_ceroba_body_pacifist_phase_2))
{
instance_create_depth(318, 96, -1000, obj_ceroba_transformation_mask);
var battle_bg = instance_create_depth(0, 0, 0, obj_petal_generator_phase_2);
with (battle_bg)
{
petals_enabled = false;
fade_out = true;
image_alpha = 0;
}
instance_create_depth(318, 250, 100, obj_ceroba_body_pacifist_phase_2);
with (obj_ceroba_body_pacifist_phase_2)
{
sprite_index = spr_ceroba_p2_get_up_2;
image_index = 0;
image_speed = 0;
y = obj_ceroba_transformation_mask.y + 174;
}
instance_create_depth(322, 230, 150, obj_ceroba_defeated_hair);
instance_create(0, 0, obj_ceroba_quote_controller_flashback_02);
instance_create_depth(obj_ceroba_body_pacifist_phase_2.x, 110, obj_ceroba_transformation_mask.depth - 1, obj_ceroba_phase_2_shield);
}
global.enemy_target_x = obj_ceroba_body_pacifist_phase_2.x;
global.enemy_target_y = obj_ceroba_body_pacifist_phase_2.y - 100;
global.last_text_move_select = -1;
instance_create(0, 0, obj_battle_fade_in_screen_white);
instance_create(275, 400, obj_battle_hp_current_self);
instance_create(275, 400, obj_battle_hp_max_self);
instance_create(275, 400, obj_battle_hp_cover_self);
instance_create(0, 0, obj_text_battle_stat_name);
instance_create(0, 0, obj_text_battle_stat_lv);
instance_create(244, 405, obj_text_hp);
... () |
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{ |
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if (live_call()) |
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return global.live_result; |
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global.current_hp_self = global.max_hp_self; |
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global.battle_enemy_name_1 = "ceroba"; |
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global.battle_menu_number = 1; |
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global.speed_self = 4; |
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global.invulnerability_self = global.player_invulnerability; |
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global.attacking_damage_cap = -1; |
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global.hit_self = false; |
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global.hurt_self = false; |
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global.current_hp_enemy = 1000; |
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global.max_hp_enemy = 1000; |
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global.last_hp_enemy = global.current_hp_enemy; |
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global.current_hp_enemy_draw = global.current_hp_enemy; |
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global.enemy_low_hp = false; |
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global.enemy_hit = false; |
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global.enemy_hurt = false; |
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global.enemy_attack_stat = 14; |
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global.enemy_defense_stat = 15; |
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global.enemy_vulnerable = true; |
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global.enemy_attacking = false; |
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global.enemy_sparing = false; |
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global.enemy_dead = false; |
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global.enemy_spared = false; |
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global.enemy_betrayed = false; |
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global.enemy_fleeable = false; |
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global.enemy_special_text = 0; |
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global.enemy_exp = 1500; |
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global.enemy_gold = 30; |
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global.enemy_count = 1; |
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global.turns_passed = 0; |
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global.last_action_selected = "Nothing"; |
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global.action_1_important = false; |
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global.action_2_important = false; |
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global.action_3_important = false; |
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global.action_1_color = 16777215; |
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global.action_2_color = 16777215; |
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global.action_3_color = 16777215; |
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global.action_amount = 3; |
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global.item_use = "Nothing"; |
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global.item_used = "Nothing"; |
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global.item_gift = "Nothing"; |
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global.item_gifted = "Nothing"; |
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global.image_alpha_enemy_attacking = 1; |
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global.important_cutscene = false; |
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global.can_attack = true; |
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global.battle_phase = 1; |
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global.action_1_selected_count = 0; |
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global.action_2_selected_count = 0; |
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global.action_3_selected_count = 0; |
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global.spare_selected_count = 0; |
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global.hit_count = 0; |
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global.miss_count = 0; |
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global.no_hit_count = 0; |
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global.hurt_self_count = 0; |
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global.hurt_self_turn_count = 0; |
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global.item_use_count = 0; |
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global.item_gift_count = 0; |
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global.attack_cycle = 19; |
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global.attack_cycle_max = 19; |
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global.enemy_mode = 0; |
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global.enemy_mode_previous = 0; |
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if (global.sound_carry_overworld == false) |
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scr_audio_stop_soundscr_audio_stop_soundfunction scr_audio_stop_sound(arg0)
{
audio_array_val = 0;
sound_y[audio_array_val] = 153;
audio_array_val += 1;
sound_y[audio_array_val] = 136;
audio_array_val += 1;
sound_y[audio_array_val] = 138;
audio_array_val += 1;
sound_y[audio_array_val] = 136;
audio_array_val += 1;
sound_y[audio_array_val] = 140;
audio_array_val += 1;
sound_y[audio_array_val] = 138;
audio_array_val += 1;
sound_y[audio_array_val] = 486;
audio_array_val += 1;
sound_y[audio_array_val] = 487;
audio_array_val += 1;
sound_y[audio_array_val] = 488;
audio_array_val += 1;
sound_y[audio_array_val] = 489;
audio_array_val += 1;
sound_y[audio_array_val] = 490;
audio_array_val += 1;
sound_y[audio_array_val] = 491;
audio_array_val += 1;
sound_y[audio_array_val] = 492;
audio_array_val += 1;
sound_y[audio_array_val] = 493;
audio_array_val += 1;
sound_y[audio_array_val] = 494;
audio_array_val += 1;
sound_y[audio_array_val] = 495;
audio_array_val += 1;
sound_y[audio_array_val] = 498;
audio_array_val += 1;
sound_y[audio_array_val] = 512;
audio_array_val += 1;
sound_y[audio_array_val] = 117;
audio_array_val += 1;
sound_y[audio_array_val] = 141;
audio_array_val += 1;
sound_y[audio_array_val] = 119;
audio_array_val += 1;
sound_y[audio_array_val] = 154;
audio_array_val += 1;
sound_y[audio_array_val] = 155;
audio_array_val += 1;
sound_y[audio_array_val] = 122;
audio_array_val += 1;
sound_y[audio_array_val] = 156;
audio_array_val += 1;
sound_y[audio_array_val] = 124;
audio_array_val += 1;
sound_y[audio_array_val] = 125;
audio_array_val += 1;
sound_y[audio_array_val] = 162;
audio_array_val += 1;
sound_y[audio_array_val] = 206;
audio_array_val += 1;
sound_y[audio_array_val] = 513;
audio_array_val += 1;
sound_y[audio_array_val] = 208;
for (i = 0; i < array_length_1d(sound_y); i += 1)
{
var audio_gain = audio_sound_get_gain(sound_y[i]);
if (audio_gain <= arg0)
audio_stop_sound(sound_y[i]);
}
} (0); |
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audio_extend = false; |
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global.sound_carry_battle = false; |
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global.mettaton_voice_count = 1; |
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if (!instance_exists(obj_ceroba_body_pacifist_phase_2)) |
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{ |
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instance_create_depth(318, 96, -1000, obj_ceroba_transformation_mask); |
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var battle_bg = instance_create_depth(0, 0, 0, obj_petal_generator_phase_2); |
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with (battle_bg) |
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{ |
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petals_enabled = false; |
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fade_out = true; |
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image_alpha = 0; |
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} |
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instance_create_depth(318, 250, 100, obj_ceroba_body_pacifist_phase_2); |
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with (obj_ceroba_body_pacifist_phase_2) |
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{ |
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sprite_index = spr_ceroba_p2_get_up_2; |
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image_index = 0; |
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image_speed = 0; |
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y = obj_ceroba_transformation_mask.y + 174; |
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} |
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instance_create_depth(322, 230, 150, obj_ceroba_defeated_hair); |
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instance_create(0, 0, obj_ceroba_quote_controller_flashback_02); |
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instance_create_depth(obj_ceroba_body_pacifist_phase_2.x, 110, obj_ceroba_transformation_mask.depth - 1, obj_ceroba_phase_2_shield); |
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} |
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global.enemy_target_x = obj_ceroba_body_pacifist_phase_2.x; |
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global.enemy_target_y = obj_ceroba_body_pacifist_phase_2.y - 100; |
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global.last_text_move_select = -1; |
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instance_create(0, 0, obj_battle_fade_in_screen_white); |
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instance_create(275, 400, obj_battle_hp_current_self); |
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instance_create(275, 400, obj_battle_hp_max_self); |
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instance_create(275, 400, obj_battle_hp_cover_self); |
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instance_create(0, 0, obj_text_battle_stat_name); |
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instance_create(0, 0, obj_text_battle_stat_lv); |
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instance_create(244, 405, obj_text_hp); |
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instance_create(0, 0, obj_text_hp_stat); |
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instance_create(32, 250, obj_dialogue_box_battle); |
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instance_create(31, 431, obj_fight); |
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instance_create(184, 431, obj_act); |
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instance_create(344, 431, obj_item); |
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instance_create(499, 431, obj_mercy); |
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if (global.option_autoshoot) |
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instance_create_depth(536, 399, 5, obj_autofire_toggle); |
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instance_create_depth(0, 0, -1, obj_ceroba_phase_2_red_shader); |
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global.soul_mode = "Red"; |
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instance_create(obj_fight.x + 17, obj_fight.y + 23, obj_heart_battle_menu); |
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obj_heart_battle_menu.image_alpha = 0; |
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global.boss_mini = false; |
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} |