|
1
|
function scr_init_flags_ruinsscr_init_flags_ruins
function scr_init_flags_ruins()
{
global.flag[0 Lemonade collected] = 0;
global.flag[1 First Dark Ruins switch puzzle completion] = 0;
global.flag[2 First Dark Ruins light puzzle completion] = 0;
global.flag[3 Dalv second cutscene completion status] = 0;
global.flag[4 Pulled the lever immediately after the second Dalv monologue] = 0;
global.flag[5 Pulled the lever in the corn maze] = 0;
global.flag[6 Second Dark Ruins light puzzle completion] = 0;
global.flag[7 Found the hidden entrance in rm_ruins_13] = 0;
global.flag[8 Obtained Candy Corn] = 0;
global.flag[9 Killed the Intro Froggit] = 0;
global.flag[10 Obtained Feather] = 0;
global.flag[11 Obtained Corn Dog] = 0;
global.flag[12 Gate lever activated] = 0;
global.flag[13 Unused] = 0;
global.flag[14 Obtained Pebbles ammo] = 0;
global.flag[15 Decibat fate] = 0;
global.flag[16 Watched Decibat sentinel of silence cutscene] = 0;
global.flag[17 Dalv fate] = 0;
global.flag[18 Micro Froggit fate] = 0;
global.flag[19 Obtained Golden Pear] = 0;
global.flag[20 Dark Ruins Clover wakeup cutscene] = 0;
global.flag[21 Hurt Dalv during battle?] = 0;
global.flag[22 Unused] = 0;
global.flag[23 Rescue Ending rope status] = 0;
global.flag[24 Flowey introduction progress] = 0;
global.flag[25 Dalv meeting cutscene] = 0;
global.flag[26 Dalv cutscene outside his house completed] = 0;
global.flag[27 Cutscene surrounding the Dalv fight completed] = 0;
global.flag[28 Spoken to Dalv in his house] = 0;
global.flag[29 Dalv board destruction cutscene] = 0;
global.sideNpc[5] = 0;
global.interaction_count_doorway_dalvshouse = 0;
global.interaction_count_wardrobe = 0;
global.interaction_count_broom = 0;
global.interaction_count_books = 0;
global.interaction_count_mini_fridge = 0;
global.interaction_count_painting = 0;
global.interaction_count_dalvsroom_chest = 0;
global.interaction_count_flower_pot = 0;
global.interaction_count_doorway_dalvshouse = 0;
global.interaction_count_dalvroomhall_door = 0;
global.dalv_house_enter_count = 0;
global.ruins_flag[0] = 0;
global.ruins_flag[1] = 0;
global.ruins_flag[2] = 0;
global.ruins_flag[3] = 0;
} ()
|
|
2
|
{
|
|
3
|
global.flag[0 Lemonade collected] = 0;
|
|
4
|
global.flag[1 First Dark Ruins switch puzzle completion] = 0;
|
|
5
|
global.flag[2 First Dark Ruins light puzzle completion] = 0;
|
|
6
|
global.flag[3 Dalv second cutscene completion status] = 0;
|
|
7
|
global.flag[4 Pulled the lever immediately after the second Dalv monologue] = 0;
|
|
8
|
global.flag[5 Pulled the lever in the corn maze] = 0;
|
|
9
|
global.flag[6 Second Dark Ruins light puzzle completion] = 0;
|
|
10
|
global.flag[7 Found the hidden entrance in rm_ruins_13] = 0;
|
|
11
|
global.flag[8 Obtained Candy Corn] = 0;
|
|
12
|
global.flag[9 Killed the Intro Froggit] = 0;
|
|
13
|
global.flag[10 Obtained Feather] = 0;
|
|
14
|
global.flag[11 Obtained Corn Dog] = 0;
|
|
15
|
global.flag[12 Gate lever activated] = 0;
|
|
16
|
global.flag[13 Unused] = 0;
|
|
17
|
global.flag[14 Obtained Pebbles ammo] = 0;
|
|
18
|
global.flag[15 Decibat fate] = 0;
|
|
19
|
global.flag[16 Watched Decibat sentinel of silence cutscene] = 0;
|
|
20
|
global.flag[17 Dalv fate] = 0;
|
|
21
|
global.flag[18 Micro Froggit fate] = 0;
|
|
22
|
global.flag[19 Obtained Golden Pear] = 0;
|
|
23
|
global.flag[20 Dark Ruins Clover wakeup cutscene] = 0;
|
|
24
|
global.flag[21 Hurt Dalv during battle?] = 0;
|
|
25
|
global.flag[22 Unused] = 0;
|
|
26
|
global.flag[23 Rescue Ending rope status] = 0;
|
|
27
|
global.flag[24 Flowey introduction progress] = 0;
|
|
28
|
global.flag[25 Dalv meeting cutscene] = 0;
|
|
29
|
global.flag[26 Dalv cutscene outside his house completed] = 0;
|
|
30
|
global.flag[27 Cutscene surrounding the Dalv fight completed] = 0;
|
|
31
|
global.flag[28 Spoken to Dalv in his house] = 0;
|
|
32
|
global.flag[29 Dalv board destruction cutscene] = 0;
|
|
33
|
global.sideNpc[5] = 0;
|
|
34
|
global.interaction_count_doorway_dalvshouse = 0;
|
|
35
|
global.interaction_count_wardrobe = 0;
|
|
36
|
global.interaction_count_broom = 0;
|
|
37
|
global.interaction_count_books = 0;
|
|
38
|
global.interaction_count_mini_fridge = 0;
|
|
39
|
global.interaction_count_painting = 0;
|
|
40
|
global.interaction_count_dalvsroom_chest = 0;
|
|
41
|
global.interaction_count_flower_pot = 0;
|
|
42
|
global.interaction_count_doorway_dalvshouse = 0;
|
|
43
|
global.interaction_count_dalvroomhall_door = 0;
|
|
44
|
global.dalv_house_enter_count = 0;
|
|
45
|
global.ruins_flag[0] = 0;
|
|
46
|
global.ruins_flag[1] = 0;
|
|
47
|
global.ruins_flag[2] = 0;
|
|
48
|
global.ruins_flag[3] = 0;
|
|
49
|
}
|