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1
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function scr_recreate_heart_battle_menu_text_jandroid_goosic_duoscr_recreate_heart_battle_menu_text_jandroid_goosic_duo
function scr_recreate_heart_battle_menu_text_jandroid_goosic_duo()
{
var last_text_move_select = global.last_text_move_select;
var action_3_selected_count_2 = global.action_3_selected_count_2;
var heart_position = script_execute(scr_return_heart_battle_menu_position);
if (text_deadlock_1 == true)
{
instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, text_deadlock_contents_1);
}
else if (last_text_move_select == 0)
{
instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_intro);
text_deadlock_contents_1 = 3005;
text_deadlock_1 = true;
}
else if (global.battle_menu_number == 1 && (global.enemy_dead == true && global.fight_number == 1))
{
instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_dead_2);
text_deadlock_contents_1 = 3053;
text_deadlock_1 = true;
}
else if (global.battle_menu_number == 1 && (global.enemy_dead_2 == true && global.fight_number == 2))
{
instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_dead);
text_deadlock_contents_1 = 3034;
text_deadlock_1 = true;
}
else if (global.enemy_low_hp == true && global.enemy_dead == false && global.enemy_spared == false)
{
var random_number = irandom_range(1, 1);
if (random_number == 1)
{
instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_low_hp_1);
text_deadlock_contents_1 = 3017;
}
text_deadlock_1 = true;
}
else if (global.enemy_low_hp_2 == true && global.enemy_dead_2 == false && global.enemy_spared_2 == false)
{
var random_number = irandom_range(1, 1);
if (random_number == 1)
{
instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_low_hp_2);
text_deadlock_contents_1 = 3037;
}
text_deadlock_1 = true;
}
else if (global.enemy_sparing == true && global.enemy_dead == false && global.enemy_spared == false)
{
instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_sparing);
text_deadlock_contents_1 = 3031;
text_deadlock_1 = true;
}
else if (global.enemy_sparing_2 == true && global.enemy_dead_2 == false && global.enemy_spared_2 == false)
{
instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_sparing_2);
text_deadlock_contents_1 = 3051;
text_deadlock_1 = true;
}
else
{
var random_number = irandom_range(1, 2);
if (global.enemy_dead == true || global.enemy_spared == true)
random_number = 2;
else if (global.enemy_dead_2 == true || global.enemy_spared_2 == true)
random_number = 1;
var random_text_move_select;
if (random_number == 1)
{
if ((global.enemy_dead_2 + global.enemy_spared_2) < 1)
random_text_move_select = irandom_range(1, 7);
else
random_text_move_select = irandom_range(1, 5);
}
else if (random_number == 2)
{
if ((global.enemy_dead + global.enemy_spared) < 1)
random_text_move_select = irandom_range(1, 6);
else
random_text_move_select = irandom_range(1, 5);
}
if (random_number == 1)
{
if (random_text_move_select == 1)
{
instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_1);
text_deadlock_contents_1 = 3021;
text_deadlock_1 = true;
}
else if (random_text_move_select == 2)
{
instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_2);
text_deadlock_contents_1 = 3022;
text_deadlock_1 = true;
}
else if (random_text_move_select == 3)
{
instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_3);
text_deadlock_contents_1 = 3023;
text_deadlock_1 = true;
}
... ()
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{
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var last_text_move_select = global.last_text_move_select;
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var action_3_selected_count_2 = global.action_3_selected_count_2;
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var heart_position = script_execute(scr_return_heart_battle_menu_position);
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if (text_deadlock_1 == true)
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{
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instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, text_deadlock_contents_1);
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}
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else if (last_text_move_select == 0)
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{
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instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_intro);
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text_deadlock_contents_1 = 3005;
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text_deadlock_1 = true;
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}
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else if (global.battle_menu_number == 1 && (global.enemy_dead == true && global.fight_number == 1))
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{
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instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_dead_2);
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text_deadlock_contents_1 = 3053;
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text_deadlock_1 = true;
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}
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else if (global.battle_menu_number == 1 && (global.enemy_dead_2 == true && global.fight_number == 2))
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{
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instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_dead);
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text_deadlock_contents_1 = 3034;
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text_deadlock_1 = true;
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}
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else if (global.enemy_low_hp == true && global.enemy_dead == false && global.enemy_spared == false)
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{
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var random_number = irandom_range(1, 1);
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if (random_number == 1)
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{
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instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_low_hp_1);
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text_deadlock_contents_1 = 3017;
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}
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text_deadlock_1 = true;
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}
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else if (global.enemy_low_hp_2 == true && global.enemy_dead_2 == false && global.enemy_spared_2 == false)
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{
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var random_number = irandom_range(1, 1);
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if (random_number == 1)
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{
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instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_low_hp_2);
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text_deadlock_contents_1 = 3037;
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}
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text_deadlock_1 = true;
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}
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else if (global.enemy_sparing == true && global.enemy_dead == false && global.enemy_spared == false)
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{
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instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_sparing);
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text_deadlock_contents_1 = 3031;
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text_deadlock_1 = true;
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}
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else if (global.enemy_sparing_2 == true && global.enemy_dead_2 == false && global.enemy_spared_2 == false)
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{
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instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_sparing_2);
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text_deadlock_contents_1 = 3051;
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text_deadlock_1 = true;
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}
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else
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{
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var random_number = irandom_range(1, 2);
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if (global.enemy_dead == true || global.enemy_spared == true)
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random_number = 2;
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else if (global.enemy_dead_2 == true || global.enemy_spared_2 == true)
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random_number = 1;
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var random_text_move_select;
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68
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if (random_number == 1)
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{
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if ((global.enemy_dead_2 + global.enemy_spared_2) < 1)
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random_text_move_select = irandom_range(1, 7);
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else
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random_text_move_select = irandom_range(1, 5);
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}
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else if (random_number == 2)
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{
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if ((global.enemy_dead + global.enemy_spared) < 1)
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random_text_move_select = irandom_range(1, 6);
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else
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random_text_move_select = irandom_range(1, 5);
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}
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if (random_number == 1)
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{
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if (random_text_move_select == 1)
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{
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instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_1);
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text_deadlock_contents_1 = 3021;
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text_deadlock_1 = true;
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}
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else if (random_text_move_select == 2)
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{
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instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_2);
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text_deadlock_contents_1 = 3022;
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text_deadlock_1 = true;
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}
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else if (random_text_move_select == 3)
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{
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instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_3);
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text_deadlock_contents_1 = 3023;
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text_deadlock_1 = true;
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}
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else if (random_text_move_select == 4)
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{
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instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_4);
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text_deadlock_contents_1 = 3024;
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text_deadlock_1 = true;
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}
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else if (random_text_move_select == 5)
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{
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instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_5);
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text_deadlock_contents_1 = 3025;
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text_deadlock_1 = true;
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}
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else if (random_text_move_select == 6)
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{
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instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_6);
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text_deadlock_contents_1 = 3026;
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text_deadlock_1 = true;
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}
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else if (random_text_move_select == 7)
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{
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instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_7);
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123
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text_deadlock_contents_1 = 3027;
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124
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text_deadlock_1 = true;
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125
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}
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126
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else if (random_text_move_select == 8)
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127
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{
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128
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instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_8);
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129
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text_deadlock_contents_1 = 3029;
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130
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text_deadlock_1 = true;
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131
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}
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132
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}
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133
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else if (random_number == 2)
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134
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{
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135
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if (random_text_move_select == 1)
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136
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{
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137
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instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_1_v2);
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138
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text_deadlock_contents_1 = 3040;
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139
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text_deadlock_1 = true;
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140
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}
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141
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else if (random_text_move_select == 2)
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142
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{
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143
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instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_2_v2);
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144
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text_deadlock_contents_1 = 3041;
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145
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text_deadlock_1 = true;
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146
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}
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147
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else if (random_text_move_select == 3)
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148
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{
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149
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instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_3_v2);
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150
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text_deadlock_contents_1 = 3042;
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151
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text_deadlock_1 = true;
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152
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}
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153
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else if (random_text_move_select == 4)
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154
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{
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155
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instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_4_v2);
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156
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text_deadlock_contents_1 = 3047;
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157
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text_deadlock_1 = true;
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158
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}
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159
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else if (random_text_move_select == 5)
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160
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{
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161
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instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_5_v2);
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162
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text_deadlock_contents_1 = 3048;
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163
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text_deadlock_1 = true;
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164
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}
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165
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else if (random_text_move_select == 6)
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166
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{
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167
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instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_6_v2);
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168
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text_deadlock_contents_1 = 3049;
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169
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text_deadlock_1 = true;
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170
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}
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171
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}
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172
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}
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173
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}
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