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function scr_savecontrolsscr_savecontrolsfunction scr_savecontrols()
{
if (file_exists("Controls.sav"))
file_delete("Controls.sav");
ini_open("Controls.sav");
ini_write_real("Controls", "Z", global.button1);
ini_write_real("Controls", "X", global.button2);
ini_write_real("Controls", "C", global.button3);
ini_write_real("Controls", "deadzone", global.gamepad_deadzone);
if (variable_global_exists("buttonText1") && !is_undefined(global.buttonText1))
{
ini_write_string("ControlsNameIgnore", "Z", global.buttonText1);
ini_write_string("ControlsNameIgnore", "X", global.buttonText2);
ini_write_string("ControlsNameIgnore", "C", global.buttonText3);
}
ini_write_real("Controls", "autorun", global.option_autorun);
ini_write_real("Controls", "autoshoot", global.option_autoshoot);
ini_write_real("Controls", "autorhythm", global.option_autorhythm);
ini_write_real("Controls", "screenshake", global.option_screenshake_toggle);
ini_write_real("Controls", "retry", global.option_retry_toggle);
ini_write_real("Controls", "easymode", global.option_easymode);
ini_close();
} () |
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{ |
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if (file_exists("Controls.sav")) |
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file_delete("Controls.sav"); |
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ini_open("Controls.sav"); |
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ini_write_real("Controls", "Z", global.button1); |
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ini_write_real("Controls", "X", global.button2); |
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ini_write_real("Controls", "C", global.button3); |
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ini_write_real("Controls", "deadzone", global.gamepad_deadzone); |
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if (variable_global_exists("buttonText1") && !is_undefined(global.buttonText1)) |
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{ |
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ini_write_string("ControlsNameIgnore", "Z", global.buttonText1); |
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ini_write_string("ControlsNameIgnore", "X", global.buttonText2); |
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ini_write_string("ControlsNameIgnore", "C", global.buttonText3); |
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} |
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ini_write_real("Controls", "autorun", global.option_autorun); |
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ini_write_real("Controls", "autoshoot", global.option_autoshoot); |
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ini_write_real("Controls", "autorhythm", global.option_autorhythm); |
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ini_write_real("Controls", "screenshake", global.option_screenshake_toggle); |
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ini_write_real("Controls", "retry", global.option_retry_toggle); |
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ini_write_real("Controls", "easymode", global.option_easymode); |
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ini_close(); |
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} |