function scr_sme_yellow_rhythm_out_gen_end_script_floweyscr_sme_yellow_rhythm_out_gen_end_script_floweyfunction scr_sme_yellow_rhythm_out_gen_end_script_flowey() { with (obj_battle_enemy_attack_el_bailador_dance) event_user(1); with (obj_dialogue_box_battle_transformation_any) sc_direction = "Out"; }()
{
with (obj_battle_enemy_attack_el_bailador_dance)
event_user(1);
with (obj_dialogue_box_battle_transformation_any)
sc_direction = "Out";
}