1 |
function scr_start_enemy_attacking_dunebud_duoscr_start_enemy_attacking_dunebud_duofunction scr_start_enemy_attacking_dunebud_duo()
{
instance_create(319, 320, obj_dialogue_box_battle_transformation_any);
var battle_menu_number = global.battle_menu_number;
var fight_number = global.fight_number;
var act_number = global.act_number;
var enemy_dead = global.enemy_dead;
var enemy_dead_2 = global.enemy_dead_2;
var enemy_spared = global.enemy_spared;
var enemy_spared_2 = global.enemy_spared_2;
end_loop = false;
if (battle_menu_number == 1)
{
if (fight_number == 1)
{
if (enemy_dead == false && enemy_spared == false && global.action_3_selected_count < 2)
{
instance_create(220, 132, obj_quote_bubble_battle_yellow_2);
instance_create(0, 0, obj_quote_battle_dunebud_a);
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
}
else if (enemy_dead_2 == false && enemy_spared_2 == false)
{
instance_create(242, 132, obj_quote_bubble_battle_yellow_2_reverse);
instance_create(0, 0, obj_quote_battle_dunebud_b);
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
}
}
else if (fight_number == 2)
{
if (enemy_dead_2 == false && enemy_spared_2 == false && global.action_3_selected_count_2 < 2)
{
instance_create(242, 132, obj_quote_bubble_battle_yellow_2_reverse);
instance_create(0, 0, obj_quote_battle_dunebud_b);
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
}
else if (enemy_dead == false && enemy_spared == false)
{
instance_create(220, 132, obj_quote_bubble_battle_yellow_2);
instance_create(0, 0, obj_quote_battle_dunebud_a);
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
}
}
}
else if (battle_menu_number == 2)
{
if (act_number == 1 && global.action_3_selected_count >= 2)
act_number = 2;
if (act_number == 2 && global.action_3_selected_count_2 >= 2)
act_number = 1;
if (act_number == 1)
{
instance_create(220, 132, obj_quote_bubble_battle_yellow_2);
instance_create(0, 0, obj_quote_battle_dunebud_a);
}
else if (act_number == 2)
{
instance_create(242, 132, obj_quote_bubble_battle_yellow_2_reverse);
instance_create(0, 0, obj_quote_battle_dunebud_b);
}
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
}
else
{
var random_number = irandom_range(1, 2);
while (end_loop == false)
{
if (random_number == 1 && enemy_dead == false && enemy_spared == false)
{
instance_create(220, 132, obj_quote_bubble_battle_yellow_2);
instance_create(0, 0, obj_quote_battle_dunebud_a);
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
end_loop = true;
break;
}
else if (random_number == 2 && enemy_dead_2 == false && enemy_spared_2 == false)
{
instance_create(242, 132, obj_quote_bubble_battle_yellow_2_reverse);
instance_create(0, 0, obj_quote_battle_dunebud_b);
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
end_loop = true;
break;
}
else if (random_number == 1)
{
random_number = 2;
}
else
{
random_number = 1;
}
}
}
} () |
2 |
{ |
3 |
instance_create(319, 320, obj_dialogue_box_battle_transformation_any); |
4 |
var battle_menu_number = global.battle_menu_number; |
5 |
var fight_number = global.fight_number; |
6 |
var act_number = global.act_number; |
7 |
var enemy_dead = global.enemy_dead; |
8 |
var enemy_dead_2 = global.enemy_dead_2; |
9 |
var enemy_spared = global.enemy_spared; |
10 |
var enemy_spared_2 = global.enemy_spared_2; |
11 |
end_loop = false; |
12 |
if (battle_menu_number == 1) |
13 |
{ |
14 |
if (fight_number == 1) |
15 |
{ |
16 |
if (enemy_dead == false && enemy_spared == false && global.action_3_selected_count < 2) |
17 |
{ |
18 |
instance_create(220, 132, obj_quote_bubble_battle_yellow_2); |
19 |
instance_create(0, 0, obj_quote_battle_dunebud_a); |
20 |
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red); |
21 |
} |
22 |
else if (enemy_dead_2 == false && enemy_spared_2 == false) |
23 |
{ |
24 |
instance_create(242, 132, obj_quote_bubble_battle_yellow_2_reverse); |
25 |
instance_create(0, 0, obj_quote_battle_dunebud_b); |
26 |
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red); |
27 |
} |
28 |
} |
29 |
else if (fight_number == 2) |
30 |
{ |
31 |
if (enemy_dead_2 == false && enemy_spared_2 == false && global.action_3_selected_count_2 < 2) |
32 |
{ |
33 |
instance_create(242, 132, obj_quote_bubble_battle_yellow_2_reverse); |
34 |
instance_create(0, 0, obj_quote_battle_dunebud_b); |
35 |
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red); |
36 |
} |
37 |
else if (enemy_dead == false && enemy_spared == false) |
38 |
{ |
39 |
instance_create(220, 132, obj_quote_bubble_battle_yellow_2); |
40 |
instance_create(0, 0, obj_quote_battle_dunebud_a); |
41 |
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red); |
42 |
} |
43 |
} |
44 |
} |
45 |
else if (battle_menu_number == 2) |
46 |
{ |
47 |
if (act_number == 1 && global.action_3_selected_count >= 2) |
48 |
act_number = 2; |
49 |
if (act_number == 2 && global.action_3_selected_count_2 >= 2) |
50 |
act_number = 1; |
51 |
if (act_number == 1) |
52 |
{ |
53 |
instance_create(220, 132, obj_quote_bubble_battle_yellow_2); |
54 |
instance_create(0, 0, obj_quote_battle_dunebud_a); |
55 |
} |
56 |
else if (act_number == 2) |
57 |
{ |
58 |
instance_create(242, 132, obj_quote_bubble_battle_yellow_2_reverse); |
59 |
instance_create(0, 0, obj_quote_battle_dunebud_b); |
60 |
} |
61 |
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red); |
62 |
} |
63 |
else |
64 |
{ |
65 |
var random_number = irandom_range(1, 2); |
66 |
while (end_loop == false) |
67 |
{ |
68 |
if (random_number == 1 && enemy_dead == false && enemy_spared == false) |
69 |
{ |
70 |
instance_create(220, 132, obj_quote_bubble_battle_yellow_2); |
71 |
instance_create(0, 0, obj_quote_battle_dunebud_a); |
72 |
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red); |
73 |
end_loop = true; |
74 |
break; |
75 |
} |
76 |
else if (random_number == 2 && enemy_dead_2 == false && enemy_spared_2 == false) |
77 |
{ |
78 |
instance_create(242, 132, obj_quote_bubble_battle_yellow_2_reverse); |
79 |
instance_create(0, 0, obj_quote_battle_dunebud_b); |
80 |
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red); |
81 |
end_loop = true; |
82 |
break; |
83 |
} |
84 |
else if (random_number == 1) |
85 |
{ |
86 |
random_number = 2; |
87 |
} |
88 |
else |
89 |
{ |
90 |
random_number = 1; |
91 |
} |
92 |
} |
93 |
} |
94 |
} |