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1
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function scr_start_enemy_attacking_dunebud_soloscr_start_enemy_attacking_dunebud_solo
function scr_start_enemy_attacking_dunebud_solo()
{
instance_create(319, 320, obj_dialogue_box_battle_transformation_any);
if (global.enemy_attack == "Dunebud Sandcastle")
instance_create(264, 16, obj_quote_bubble_battle_yellow_above);
else
instance_create(402, 132, obj_quote_bubble_battle_yellow);
instance_create(0, 0, obj_quote_battle_dunebud_a);
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
} ()
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2
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{
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3
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instance_create(319, 320, obj_dialogue_box_battle_transformation_any);
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4
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if (global.enemy_attack == "Dunebud Sandcastle")
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5
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instance_create(264, 16, obj_quote_bubble_battle_yellow_above);
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6
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else
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7
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instance_create(402, 132, obj_quote_bubble_battle_yellow);
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8
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instance_create(0, 0, obj_quote_battle_dunebud_a);
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9
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instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
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10
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}
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