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gml_GlobalScript_scr_start_enemy_attacking_el_bailador_ext

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function scr_start_enemy_attacking_el_bailador_ext
scr_start_enemy_attacking_el_bailador_ext

function scr_start_enemy_attacking_el_bailador_ext() { instance_create(390, 74, obj_quote_bubble_battle_yellow_3); if (global.route != 3) instance_create(0, 0, obj_quote_battle_el_bailador); else instance_create_depth(0, 0, -1000, obj_quote_battle_el_bailador_g); }
()
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{
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    instance_create(390, 74, obj_quote_bubble_battle_yellow_3);
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    if (global.route != 3)
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        instance_create(0, 0, obj_quote_battle_el_bailador);
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    else
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        instance_create_depth(0, 0, -1000, obj_quote_battle_el_bailador_g);
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}