1 |
function scr_start_enemy_attacking_flier_trioscr_start_enemy_attacking_flier_triofunction scr_start_enemy_attacking_flier_trio()
{
instance_create(319, 320, obj_dialogue_box_battle_transformation_any);
var battle_menu_number = global.battle_menu_number;
var fight_number = global.fight_number;
var act_number = global.act_number;
var enemy_dead = global.enemy_dead;
var enemy_dead_2 = global.enemy_dead_2;
var enemy_dead_3 = global.enemy_dead_3;
var enemy_spared = global.enemy_spared;
var enemy_spared_2 = global.enemy_spared_2;
var enemy_spared_3 = global.enemy_spared_3;
end_loop = false;
if (battle_menu_number == 1)
{
if (fight_number == 1)
{
if (enemy_dead == false && enemy_spared == false)
{
instance_create(28, 132, obj_quote_bubble_battle_6_reverse_yellow_flier);
instance_create(0, 0, obj_quote_battle_flier_a);
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
}
else
{
var random_number = irandom_range(1, 2);
if (random_number == 1)
{
if (enemy_dead_2 == false && enemy_spared_2 == false)
{
instance_create(182, 132, obj_quote_bubble_battle_6_reverse);
instance_create(0, 0, obj_quote_battle_flier_b);
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
}
else if (enemy_dead_3 == false && enemy_spared_3 == false)
{
instance_create(386, 132, obj_quote_bubble_battle_6_reverse);
instance_create(0, 0, obj_quote_battle_flier_c);
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
}
}
else if (random_number == 2)
{
if (enemy_dead_3 == false && enemy_spared_3 == false)
{
instance_create(386, 132, obj_quote_bubble_battle_6_reverse);
instance_create(0, 0, obj_quote_battle_flier_c);
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
}
else if (enemy_dead_2 == false && enemy_spared_2 == false)
{
instance_create(182, 132, obj_quote_bubble_battle_6_reverse);
instance_create(0, 0, obj_quote_battle_flier_b);
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
}
}
}
}
else if (fight_number == 2)
{
if (enemy_dead_2 == false && enemy_spared_2 == false)
{
instance_create(182, 132, obj_quote_bubble_battle_6_reverse);
instance_create(0, 0, obj_quote_battle_flier_b);
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
}
else
{
var random_number = irandom_range(1, 2);
if (random_number == 1)
{
if (enemy_dead == false && enemy_spared == false)
{
instance_create(28, 132, obj_quote_bubble_battle_6_reverse_yellow_flier);
instance_create(0, 0, obj_quote_battle_flier_a);
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
}
else if (enemy_dead_3 == false && enemy_spared_3 == false)
{
instance_create(386, 132, obj_quote_bubble_battle_6_reverse);
instance_create(0, 0, obj_quote_battle_flier_c);
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
}
}
else if (random_number == 2)
{
if (enemy_dead_3 == false && enemy_spared_3 == false)
{
instance_create(386, 132, obj_quote_bubble_battle_6_reverse);
instance_create(0, 0, obj_quote_battle_flier_c);
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
}
else if (enemy_dead == false && enemy_spared == false)
{
instance_create(28, 132, obj_quote_bubble_battle_6_reverse_yellow_flier);
instance_create(0, 0, obj_quote_battle_flier_a);
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
}
}
}
}
... () |
2 |
{ |
3 |
instance_create(319, 320, obj_dialogue_box_battle_transformation_any); |
4 |
var battle_menu_number = global.battle_menu_number; |
5 |
var fight_number = global.fight_number; |
6 |
var act_number = global.act_number; |
7 |
var enemy_dead = global.enemy_dead; |
8 |
var enemy_dead_2 = global.enemy_dead_2; |
9 |
var enemy_dead_3 = global.enemy_dead_3; |
10 |
var enemy_spared = global.enemy_spared; |
11 |
var enemy_spared_2 = global.enemy_spared_2; |
12 |
var enemy_spared_3 = global.enemy_spared_3; |
13 |
end_loop = false; |
14 |
if (battle_menu_number == 1) |
15 |
{ |
16 |
if (fight_number == 1) |
17 |
{ |
18 |
if (enemy_dead == false && enemy_spared == false) |
19 |
{ |
20 |
instance_create(28, 132, obj_quote_bubble_battle_6_reverse_yellow_flier); |
21 |
instance_create(0, 0, obj_quote_battle_flier_a); |
22 |
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red); |
23 |
} |
24 |
else |
25 |
{ |
26 |
var random_number = irandom_range(1, 2); |
27 |
if (random_number == 1) |
28 |
{ |
29 |
if (enemy_dead_2 == false && enemy_spared_2 == false) |
30 |
{ |
31 |
instance_create(182, 132, obj_quote_bubble_battle_6_reverse); |
32 |
instance_create(0, 0, obj_quote_battle_flier_b); |
33 |
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red); |
34 |
} |
35 |
else if (enemy_dead_3 == false && enemy_spared_3 == false) |
36 |
{ |
37 |
instance_create(386, 132, obj_quote_bubble_battle_6_reverse); |
38 |
instance_create(0, 0, obj_quote_battle_flier_c); |
39 |
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red); |
40 |
} |
41 |
} |
42 |
else if (random_number == 2) |
43 |
{ |
44 |
if (enemy_dead_3 == false && enemy_spared_3 == false) |
45 |
{ |
46 |
instance_create(386, 132, obj_quote_bubble_battle_6_reverse); |
47 |
instance_create(0, 0, obj_quote_battle_flier_c); |
48 |
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red); |
49 |
} |
50 |
else if (enemy_dead_2 == false && enemy_spared_2 == false) |
51 |
{ |
52 |
instance_create(182, 132, obj_quote_bubble_battle_6_reverse); |
53 |
instance_create(0, 0, obj_quote_battle_flier_b); |
54 |
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red); |
55 |
} |
56 |
} |
57 |
} |
58 |
} |
59 |
else if (fight_number == 2) |
60 |
{ |
61 |
if (enemy_dead_2 == false && enemy_spared_2 == false) |
62 |
{ |
63 |
instance_create(182, 132, obj_quote_bubble_battle_6_reverse); |
64 |
instance_create(0, 0, obj_quote_battle_flier_b); |
65 |
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red); |
66 |
} |
67 |
else |
68 |
{ |
69 |
var random_number = irandom_range(1, 2); |
70 |
if (random_number == 1) |
71 |
{ |
72 |
if (enemy_dead == false && enemy_spared == false) |
73 |
{ |
74 |
instance_create(28, 132, obj_quote_bubble_battle_6_reverse_yellow_flier); |
75 |
instance_create(0, 0, obj_quote_battle_flier_a); |
76 |
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red); |
77 |
} |
78 |
else if (enemy_dead_3 == false && enemy_spared_3 == false) |
79 |
{ |
80 |
instance_create(386, 132, obj_quote_bubble_battle_6_reverse); |
81 |
instance_create(0, 0, obj_quote_battle_flier_c); |
82 |
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red); |
83 |
} |
84 |
} |
85 |
else if (random_number == 2) |
86 |
{ |
87 |
if (enemy_dead_3 == false && enemy_spared_3 == false) |
88 |
{ |
89 |
instance_create(386, 132, obj_quote_bubble_battle_6_reverse); |
90 |
instance_create(0, 0, obj_quote_battle_flier_c); |
91 |
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red); |
92 |
} |
93 |
else if (enemy_dead == false && enemy_spared == false) |
94 |
{ |
95 |
instance_create(28, 132, obj_quote_bubble_battle_6_reverse_yellow_flier); |
96 |
instance_create(0, 0, obj_quote_battle_flier_a); |
97 |
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red); |
98 |
} |
99 |
} |
100 |
} |
101 |
} |
102 |
else if (fight_number == 3) |
103 |
{ |
104 |
if (enemy_dead_3 == false && enemy_spared_3 == false) |
105 |
{ |
106 |
instance_create(386, 132, obj_quote_bubble_battle_6_reverse); |
107 |
instance_create(0, 0, obj_quote_battle_flier_c); |
108 |
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red); |
109 |
} |
110 |
else |
111 |
{ |
112 |
var random_number = irandom_range(1, 2); |
113 |
if (random_number == 1) |
114 |
{ |
115 |
if (enemy_dead == false && enemy_spared == false) |
116 |
{ |
117 |
instance_create(28, 132, obj_quote_bubble_battle_6_reverse_yellow_flier); |
118 |
instance_create(0, 0, obj_quote_battle_flier_a); |
119 |
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red); |
120 |
} |
121 |
else if (enemy_dead_2 == false && enemy_spared_2 == false) |
122 |
{ |
123 |
instance_create(182, 132, obj_quote_bubble_battle_6_reverse); |
124 |
instance_create(0, 0, obj_quote_battle_flier_b); |
125 |
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red); |
126 |
} |
127 |
} |
128 |
else if (random_number == 2) |
129 |
{ |
130 |
if (enemy_dead_2 == false && enemy_spared_2 == false) |
131 |
{ |
132 |
instance_create(182, 132, obj_quote_bubble_battle_6_reverse); |
133 |
instance_create(0, 0, obj_quote_battle_flier_b); |
134 |
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red); |
135 |
} |
136 |
else if (enemy_dead == false && enemy_spared == false) |
137 |
{ |
138 |
instance_create(28, 132, obj_quote_bubble_battle_6_reverse_yellow_flier); |
139 |
instance_create(0, 0, obj_quote_battle_flier_a); |
140 |
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red); |
141 |
} |
142 |
} |
143 |
} |
144 |
} |
145 |
} |
146 |
else if (battle_menu_number == 2) |
147 |
{ |
148 |
if (act_number == 1) |
149 |
{ |
150 |
instance_create(28, 132, obj_quote_bubble_battle_6_reverse_yellow_flier); |
151 |
instance_create(0, 0, obj_quote_battle_flier_a); |
152 |
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red); |
153 |
} |
154 |
else if (act_number == 2) |
155 |
{ |
156 |
instance_create(182, 132, obj_quote_bubble_battle_6_reverse); |
157 |
instance_create(0, 0, obj_quote_battle_flier_b); |
158 |
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red); |
159 |
} |
160 |
else if (act_number == 3) |
161 |
{ |
162 |
instance_create(386, 132, obj_quote_bubble_battle_6_reverse); |
163 |
instance_create(0, 0, obj_quote_battle_flier_c); |
164 |
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red); |
165 |
} |
166 |
} |
167 |
else |
168 |
{ |
169 |
var random_number = irandom_range(1, 3); |
170 |
while (end_loop == false) |
171 |
{ |
172 |
if (random_number == 1 && enemy_dead == false && enemy_spared == false) |
173 |
{ |
174 |
instance_create(28, 132, obj_quote_bubble_battle_6_reverse_yellow_flier); |
175 |
instance_create(0, 0, obj_quote_battle_flier_a); |
176 |
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red); |
177 |
end_loop = true; |
178 |
break; |
179 |
} |
180 |
else if (random_number == 2 && enemy_dead_2 == false && enemy_spared_2 == false) |
181 |
{ |
182 |
instance_create(182, 132, obj_quote_bubble_battle_6_reverse); |
183 |
instance_create(0, 0, obj_quote_battle_flier_b); |
184 |
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red); |
185 |
end_loop = true; |
186 |
break; |
187 |
} |
188 |
else if (random_number == 3 && enemy_dead_3 == false && enemy_spared_3 == false) |
189 |
{ |
190 |
instance_create(386, 132, obj_quote_bubble_battle_6_reverse); |
191 |
instance_create(0, 0, obj_quote_battle_flier_c); |
192 |
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red); |
193 |
end_loop = true; |
194 |
break; |
195 |
} |
196 |
else |
197 |
{ |
198 |
var seed_1 = sign(enemy_dead + enemy_spared); |
199 |
var seed_2 = sign(enemy_dead_2 + enemy_spared_2); |
200 |
var seed_3 = sign(enemy_dead_3 + enemy_spared_3); |
201 |
random_number = irandom_range(1 + seed_1, 3 - seed_3); |
202 |
if (random_number == 2 && seed_2 == 1) |
203 |
{ |
204 |
random_number = irandom_range(1 + seed_1, 2 - seed_3); |
205 |
if (random_number == 2) |
206 |
random_number = 3; |
207 |
} |
208 |
} |
209 |
} |
210 |
} |
211 |
} |