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gml_GlobalScript_scr_start_enemy_attacking_flowey_ext

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function scr_start_enemy_attacking_flowey_ext
scr_start_enemy_attacking_flowey_ext

function scr_start_enemy_attacking_flowey_ext() { with (obj_heart_battle_fighting_parent) moveable = true; }
()
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{
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    with (obj_heart_battle_fighting_parent)
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        moveable = true;
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}