|
1
|
function scr_start_enemy_attacking_insomnitot_duoscr_start_enemy_attacking_insomnitot_duo
function scr_start_enemy_attacking_insomnitot_duo()
{
instance_create(319, 320, obj_dialogue_box_battle_transformation_any);
var battle_menu_number = global.battle_menu_number;
var fight_number = global.fight_number;
var act_number = global.act_number;
var enemy_dead = global.enemy_dead;
var enemy_dead_2 = global.enemy_dead_2;
var enemy_spared = global.enemy_spared;
var enemy_spared_2 = global.enemy_spared_2;
end_loop = false;
if (battle_menu_number == 1)
{
if (fight_number == 1)
{
if (enemy_dead == false && enemy_spared == false)
{
instance_create(220, 132, obj_quote_bubble_battle_yellow_2);
instance_create(0, 0, obj_quote_battle_insomnitot_a);
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
}
else if (enemy_dead_2 == false && enemy_spared_2 == false)
{
instance_create(242, 132, obj_quote_bubble_battle_yellow_2_reverse);
instance_create(0, 0, obj_quote_battle_insomnitot_b);
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
}
}
else if (fight_number == 2)
{
if (enemy_dead_2 == false && enemy_spared_2 == false)
{
instance_create(242, 132, obj_quote_bubble_battle_yellow_2_reverse);
instance_create(0, 0, obj_quote_battle_insomnitot_b);
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
}
else if (enemy_dead == false && enemy_spared == false)
{
instance_create(220, 132, obj_quote_bubble_battle_yellow_2);
instance_create(0, 0, obj_quote_battle_insomnitot_a);
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
}
}
}
else if (battle_menu_number == 2)
{
if (act_number == 1)
{
instance_create(220, 132, obj_quote_bubble_battle_yellow_2);
instance_create(0, 0, obj_quote_battle_insomnitot_a);
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
}
else if (act_number == 2)
{
instance_create(242, 132, obj_quote_bubble_battle_yellow_2_reverse);
instance_create(0, 0, obj_quote_battle_insomnitot_b);
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
}
}
else
{
var random_number = irandom_range(1, 2);
while (end_loop == false)
{
if (random_number == 1 && enemy_dead == false && enemy_spared == false)
{
instance_create(220, 132, obj_quote_bubble_battle_yellow_2);
instance_create(0, 0, obj_quote_battle_insomnitot_a);
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
end_loop = true;
break;
}
else if (random_number == 2 && enemy_dead_2 == false && enemy_spared_2 == false)
{
instance_create(242, 132, obj_quote_bubble_battle_yellow_2_reverse);
instance_create(0, 0, obj_quote_battle_insomnitot_b);
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
end_loop = true;
break;
}
else if (random_number == 1)
{
random_number = 2;
}
else
{
random_number = 1;
}
}
}
} ()
|
|
2
|
{
|
|
3
|
instance_create(319, 320, obj_dialogue_box_battle_transformation_any);
|
|
4
|
var battle_menu_number = global.battle_menu_number;
|
|
5
|
var fight_number = global.fight_number;
|
|
6
|
var act_number = global.act_number;
|
|
7
|
var enemy_dead = global.enemy_dead;
|
|
8
|
var enemy_dead_2 = global.enemy_dead_2;
|
|
9
|
var enemy_spared = global.enemy_spared;
|
|
10
|
var enemy_spared_2 = global.enemy_spared_2;
|
|
11
|
end_loop = false;
|
|
12
|
if (battle_menu_number == 1)
|
|
13
|
{
|
|
14
|
if (fight_number == 1)
|
|
15
|
{
|
|
16
|
if (enemy_dead == false && enemy_spared == false)
|
|
17
|
{
|
|
18
|
instance_create(220, 132, obj_quote_bubble_battle_yellow_2);
|
|
19
|
instance_create(0, 0, obj_quote_battle_insomnitot_a);
|
|
20
|
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
|
|
21
|
}
|
|
22
|
else if (enemy_dead_2 == false && enemy_spared_2 == false)
|
|
23
|
{
|
|
24
|
instance_create(242, 132, obj_quote_bubble_battle_yellow_2_reverse);
|
|
25
|
instance_create(0, 0, obj_quote_battle_insomnitot_b);
|
|
26
|
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
|
|
27
|
}
|
|
28
|
}
|
|
29
|
else if (fight_number == 2)
|
|
30
|
{
|
|
31
|
if (enemy_dead_2 == false && enemy_spared_2 == false)
|
|
32
|
{
|
|
33
|
instance_create(242, 132, obj_quote_bubble_battle_yellow_2_reverse);
|
|
34
|
instance_create(0, 0, obj_quote_battle_insomnitot_b);
|
|
35
|
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
|
|
36
|
}
|
|
37
|
else if (enemy_dead == false && enemy_spared == false)
|
|
38
|
{
|
|
39
|
instance_create(220, 132, obj_quote_bubble_battle_yellow_2);
|
|
40
|
instance_create(0, 0, obj_quote_battle_insomnitot_a);
|
|
41
|
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
|
|
42
|
}
|
|
43
|
}
|
|
44
|
}
|
|
45
|
else if (battle_menu_number == 2)
|
|
46
|
{
|
|
47
|
if (act_number == 1)
|
|
48
|
{
|
|
49
|
instance_create(220, 132, obj_quote_bubble_battle_yellow_2);
|
|
50
|
instance_create(0, 0, obj_quote_battle_insomnitot_a);
|
|
51
|
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
|
|
52
|
}
|
|
53
|
else if (act_number == 2)
|
|
54
|
{
|
|
55
|
instance_create(242, 132, obj_quote_bubble_battle_yellow_2_reverse);
|
|
56
|
instance_create(0, 0, obj_quote_battle_insomnitot_b);
|
|
57
|
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
|
|
58
|
}
|
|
59
|
}
|
|
60
|
else
|
|
61
|
{
|
|
62
|
var random_number = irandom_range(1, 2);
|
|
63
|
while (end_loop == false)
|
|
64
|
{
|
|
65
|
if (random_number == 1 && enemy_dead == false && enemy_spared == false)
|
|
66
|
{
|
|
67
|
instance_create(220, 132, obj_quote_bubble_battle_yellow_2);
|
|
68
|
instance_create(0, 0, obj_quote_battle_insomnitot_a);
|
|
69
|
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
|
|
70
|
end_loop = true;
|
|
71
|
break;
|
|
72
|
}
|
|
73
|
else if (random_number == 2 && enemy_dead_2 == false && enemy_spared_2 == false)
|
|
74
|
{
|
|
75
|
instance_create(242, 132, obj_quote_bubble_battle_yellow_2_reverse);
|
|
76
|
instance_create(0, 0, obj_quote_battle_insomnitot_b);
|
|
77
|
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
|
|
78
|
end_loop = true;
|
|
79
|
break;
|
|
80
|
}
|
|
81
|
else if (random_number == 1)
|
|
82
|
{
|
|
83
|
random_number = 2;
|
|
84
|
}
|
|
85
|
else
|
|
86
|
{
|
|
87
|
random_number = 1;
|
|
88
|
}
|
|
89
|
}
|
|
90
|
}
|
|
91
|
}
|