|
1
|
function scr_start_enemy_no_attack_martlet_pacifistscr_start_enemy_no_attack_martlet_pacifist
function scr_start_enemy_no_attack_martlet_pacifist()
{
instance_create(380, 74, obj_quote_bubble_battle_yellow_3);
var enemy_mode = global.enemy_mode;
switch (enemy_mode)
{
case 1:
instance_create(0, 0, obj_quote_battle_martlet_pacifist_miss);
break;
case 4:
instance_create(0, 0, obj_quote_battle_martlet_pacifist_pacifist);
break;
case 5:
instance_create(0, 0, obj_quote_battle_martlet_pacifist_true_pacifist);
break;
case 6:
instance_create(0, 0, obj_quote_battle_martlet_pacifist_insult_1);
break;
case 8:
instance_create(0, 0, obj_quote_battle_martlet_pacifist_confused_1);
break;
case 9:
instance_create(0, 0, obj_quote_battle_martlet_pacifist_confused_2);
break;
}
} ()
|
|
2
|
{
|
|
3
|
instance_create(380, 74, obj_quote_bubble_battle_yellow_3);
|
|
4
|
var enemy_mode = global.enemy_mode;
|
|
5
|
switch (enemy_mode)
|
|
6
|
{
|
|
7
|
case 1:
|
|
8
|
instance_create(0, 0, obj_quote_battle_martlet_pacifist_miss);
|
|
9
|
break;
|
|
10
|
case 4:
|
|
11
|
instance_create(0, 0, obj_quote_battle_martlet_pacifist_pacifist);
|
|
12
|
break;
|
|
13
|
case 5:
|
|
14
|
instance_create(0, 0, obj_quote_battle_martlet_pacifist_true_pacifist);
|
|
15
|
break;
|
|
16
|
case 6:
|
|
17
|
instance_create(0, 0, obj_quote_battle_martlet_pacifist_insult_1);
|
|
18
|
break;
|
|
19
|
case 8:
|
|
20
|
instance_create(0, 0, obj_quote_battle_martlet_pacifist_confused_1);
|
|
21
|
break;
|
|
22
|
case 9:
|
|
23
|
instance_create(0, 0, obj_quote_battle_martlet_pacifist_confused_2);
|
|
24
|
break;
|
|
25
|
}
|
|
26
|
}
|