Undertale Yellow script viewer

← back to main script listing

gml_GlobalScript_scr_talking_moray

(view raw script w/o annotations or w/e)
1
function scr_talking_moray
scr_talking_moray

function scr_talking_moray() { switch (current_char) { case " ": case "*": break; default: audio_stop_sound(snd_talk_moray); audio_play_sound(snd_talk_moray, 20, false); } switch (current_char) { case ".": case ",": case "?": case "!": break; default: can_talk = true; } }
()
2
{
3
    switch (current_char)
4
    {
5
        case " ":
6
        case "*":
7
            break;
8
        default:
9
            audio_stop_sound(snd_talk_moray);
10
            audio_play_sound(snd_talk_moray, 20, false);
11
    }
12
    switch (current_char)
13
    {
14
        case ".":
15
        case ",":
16
        case "?":
17
        case "!":
18
            break;
19
        default:
20
            can_talk = true;
21
    }
22
}