| 1 |
function seq_pacifist_credits_Moment_6() |
| 2 |
{ |
| 3 |
room_goto(rm_credits_paci_intermission Pacifist Route credits scene); |
| 4 |
} |
| 5 |
|
| 6 |
function seq_pacifist_credits_Moment_7() |
| 7 |
{ |
| 8 |
if (global.snowdin_flag[3] >= 2) |
| 9 |
global.ending_sequence = layer_sequence_create("sequence_layer_deep", 98, 120, 1); |
| 10 |
else |
| 11 |
global.ending_sequence = layer_sequence_create("sequence_layer_deep", 104, 120, 26); |
| 12 |
} |
| 13 |
|
| 14 |
function seq_pacifist_credits_Moment_8() |
| 15 |
{ |
| 16 |
if (variable_global_exists("ending_sequence")) |
| 17 |
layer_sequence_destroy(global.ending_sequence); |
| 18 |
} |
| 19 |
|
| 20 |
function seq_pacifist_credits_Moment_9() |
| 21 |
{ |
| 22 |
var sale_number = 0; |
| 23 |
for (var i = 1; i < array_length(global.extra_flag); i++) |
| 24 |
{ |
| 25 |
if (global.extra_flag[i] == true) |
| 26 |
sale_number += 1; |
| 27 |
} |
| 28 |
if (sale_number <= 3) |
| 29 |
global.ending_sequence = layer_sequence_create("sequence_layer_deep", 96, 120, 0); |
| 30 |
else if (sale_number < 9) |
| 31 |
global.ending_sequence = layer_sequence_create("sequence_layer_deep", 96, 120, 13); |
| 32 |
else |
| 33 |
global.ending_sequence = layer_sequence_create("sequence_layer_deep", 96, 120, 18); |
| 34 |
} |
| 35 |
|
| 36 |
function seq_pacifist_credits_Moment_10() |
| 37 |
{ |
| 38 |
if (global.dunes_flag[7] > 0) |
| 39 |
global.ending_sequence = layer_sequence_create("sequence_layer_deep", 160, 120, 27); |
| 40 |
else |
| 41 |
global.ending_sequence = layer_sequence_create("sequence_layer_deep", 160, 120, 30); |
| 42 |
} |