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gml_Object_obj_arcade_intro_Alarm_1

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if (arc_logos_alpha > 0)
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{
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    arc_logos_alpha -= 0.2;
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    alarm[1] = 10;
gml_Object_obj_arcade_intro_Alarm_1.gml

if (arc_logos_alpha > 0) { arc_logos_alpha -= 0.2; alarm[1] = 10; } else { alarm[2] = 15; }
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}
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else
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{
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    alarm[2] = 15;
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}