if (arc_logos_alpha > 0)
{
arc_logos_alpha -= 0.2;
alarm[1] = 10;gml_Object_obj_arcade_intro_Alarm_1.gmlif (arc_logos_alpha > 0) { arc_logos_alpha -= 0.2; alarm[1] = 10; } else { alarm[2] = 15; }
}
else
alarm[2] = 15;gml_Object_obj_arcade_intro_Alarm_2.gmlscene = 2; alarm[3] = 5;