Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_attack_ace_dealing_cards_Alarm_1

related scripts: Alarm_0 • Alarm_1 • Alarm_2 • Create_0 • Draw_0 • Step_0

(view raw script w/o annotations or w/e)
1
card_active = true;
2
audio_play_sound(snd_card_game_deal, 1, 0);