| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | surf = surface_create(640, 480); |
| 4 | damage_number = scr_determine_damage_number_enemy |
| 5 | attack_delay = 0; |
| 6 | image_scale_inc = 0.15; |
| 7 | image_scale_inc_max = 0.2; |
| 8 | image_xscale = 0; |
| 9 | image_yscale = 0; |
| 10 | image_speed = 0; |