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gml_Object_obj_attack_ed_smash_boulders_Step_0
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| 1 |
if (image_alpha < 1) |
| 2 |
image_alpha += 0.2; |
| 3 |
if (vspeed > 13) |
| 4 |
vspeed = 13; |
| 5 |
if (y >= room_height) |
| 6 |
instance_destroy(); |