Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_attack_ed_smash_controller_Create_0

(view raw script w/o annotations or w/e)
1
spawn_interval = room_speed * 1.25;
2
spawn_side = 1;
3
alarm[1]
 = spawn_interval * 6;
gml_Object_obj_attack_ed_smash_controller_Alarm_1.gml

instance_destroy();
4
event_perform(ev_alarm, 0);