| 1 |
if (image_alpha < 1) |
| 2 |
{ |
| 3 |
image_alpha = lerp(image_alpha, 1, 0.15); |
| 4 |
if (image_alpha >= 0.99) |
| 5 |
image_alpha = 1; |
| 6 |
} |
| 7 |
if (attack_state == 1) |
| 8 |
{ |
| 9 |
x = lerp(x, coin[coin_current].x, 0.15); |
| 10 |
y = lerp(y, coin[coin_current].y, 0.15); |
| 11 |
if (point_distance(x, y, coin[coin_current].x, coin[coin_current].y) <= 3) |
| 12 |
{ |
| 13 |
instance_destroy(coin[coin_current]); |
| 14 |
audio_play_sound(snd_feisty_mooch_coin_grab, 1, 0); |
| 15 |
attack_state = 0; |
| 16 |
coin_current++; |
| 17 |
if (coin_current < array_length(coin)) |
| 18 |
{ |
| 19 |
alarm[0] = move_delay; |
| 20 |
} |
| 21 |
else |
| 22 |
{ |
| 23 |
with (obj_attack_mooch_coin_bag_controller) |
| 24 |
instance_destroy(); |
| 25 |
} |
| 26 |
} |
| 27 |
} |