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gml_Object_obj_attack_moray_sword_spin_remnant_Alarm_0

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1
image_alpha -= 0.15;
2
if (image_alpha < 0)
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    instance_destroy();
4
alarm[0] = 2;
gml_Object_obj_attack_moray_sword_spin_remnant_Alarm_0.gml

image_alpha -= 0.15; if (image_alpha < 0) instance_destroy(); alarm[0] = 2;