1 | image_speed = 1; |
2 | image_xscale = 2; |
3 | image_yscale = 2; |
4 | death_sprite = false; |
5 | damage_disjoint_count = 0; |
6 | damage_disjoint_x = 0; |
7 | no_loop_damage_disjoint_count = false; |
8 | starting_point_x = x; |
9 | starting_point_y = y; |