| 1 | image_speed = 1; |
| 2 | image_xscale = 2; |
| 3 | image_yscale = 2; |
| 4 | death_sprite = false; |
| 5 | damage_disjoint_count = 0; |
| 6 | damage_disjoint_x = 0; |
| 7 | no_loop_damage_disjoint_count = false; |
| 8 | starting_point_x = x; |
| 9 | starting_point_y = y; |