| 1 | var i = room_width + 15; |
| 2 | while (i >= 0) |
| 3 | { |
| 4 | if (choose(1, 2, 3) != 1) |
| 5 | part_particles_create(part_axis_bg_sys, i, room_height, part_axis_bg_dark, 1); |
| 6 | i -= 30; |
| 7 | } |
| 8 | alarm[1] = 36 / part_axis_bg_dark_speed; |