1 |
pixel_dim = 2; |
2 |
x = 320; |
3 |
y = 0; |
4 |
default_x = x; |
5 |
default_y = y; |
6 |
draw_left = bbox_left; |
7 |
draw_top = bbox_top; |
8 |
var xscale_min_dec = 64; |
9 |
var xscale_min_val = sprite_width - (2 * xscale_min_dec); |
10 |
xscale_min = xscale_min_val / sprite_width; |
11 |
darkness_max = 0.7; |
12 |
angle_default = 0; |
13 |
angle_increase = (pixel_dim * 180) / (sprite_height - 1); |
14 |
alpha_base = 1; |
15 |
scroll_horizontal = true; |
16 |
scroll_vertical = true; |
17 |
scroll_default_x = -pixel_dim; |
18 |
scroll_current_x = scroll_default_x; |
19 |
scroll_ind_inc_x = 3; |
20 |
scroll_ind_max_x = 1; |
21 |
scroll_ind_total_x = scroll_ind_max_x - scroll_ind_inc_x; |
22 |
scroll_default_y = -pixel_dim; |
23 |
scroll_current_y = scroll_default_y; |
24 |
scroll_ind_inc_y = 3; |
25 |
scroll_ind_max_y = 1; |
26 |
scroll_ind_total_y = scroll_ind_max_y - scroll_ind_inc_y; |