| 1 | par_left[0] = scroll_temp_x; |
| 2 | par_left[1] = 0; |
| 3 | par_width[0] = sprite_width - scroll_temp_x; |
| 4 | par_width[1] = scroll_temp_x; |
| 5 | par_x[0] = draw_left + (int_s_current_x * animation_disjoint_x); |
| 6 | par_x[1] = draw_left + (int_s_current_x * animation_disjoint_x) + (sprite_width - scroll_temp_x); |