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gml_Object_obj_battle_ceroba_phase_1_transformation_Other_76

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1
switch (ds_map_find_value(event_data, "message"))
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{
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    case "ceroba_bullet_right":
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        audio_play_sound(snd_cinematiccut, 1, 0);
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        instance_create_depth(520, 130, -999, obj_battle_ceroba_red_bullet);
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        break;
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    case "ceroba_bullet_left":
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        audio_play_sound(snd_cinematiccut, 1, 0);
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        instance_create_depth(128, 130, -999, obj_battle_ceroba_red_bullet);
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        break;
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    case "impact_sound":
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        instance_create_depth(0, 0, -1, obj_ceroba_phase_2_red_shader);
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        audio_play_sound(snd_undertale_impact, 1, 0);
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        break;
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    case "ceroba_transformation_effect":
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        instance_create_depth(obj_ceroba_body_pacifist_phase_1.x, obj_ceroba_body_pacifist_phase_1.y, -1, obj_ceroba_phase_1_transformation_effect);
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        break;
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}