Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_battle_enemy_attack_asgore_hand_horizontal_Create_0

(view raw script w/o annotations or w/e)
1
if (live_call())
2
    return global.live_result;
3
image_alpha = 0;
4
image_xscale = 2;
5
image_yscale = 2;
6
x_target = 320 + (320 - x);
7
bullet_number = 10;
8
route_distance = abs(x_target - xstart);
9
spawn_point_inc = route_distance / bullet_number;
10
current_spawn_point = 0;
11
if (x > 240)
12
{
13
    hspeed = -7;
14
    image_xscale *= -1;
15
}
16
else
17
{
18
    hspeed = 7;
19
}
20
if (y < 240)
21
    image_yscale *= -1;