| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | attack_tick = 0; |
| 4 | attack_count = 3; |
| 5 | attack_turret[5] = -4; |
| 6 | excluded_number = irandom_range(0, 2); |
| 7 | excluded_number_2 = irandom_range(3, 5); |
| 8 | ball_last = -4; |
| 9 | scr_enable_battle_box_surface |