1 |
var battle_box = 3154; |
2 |
switch (scene) |
3 |
{ |
4 |
case 0: |
5 |
if (image_alpha < 0.99) |
6 |
image_alpha = lerp(image_alpha, 1, 0.4); |
7 |
else |
8 |
image_alpha = 1; |
9 |
x = obj_heart_battle_fighting_parent.x; |
10 |
y = obj_heart_battle_fighting_parent.y; |
11 |
if (image_xscale > 1.05) |
12 |
{ |
13 |
image_xscale = lerp(image_xscale, 1, 0.4); |
14 |
} |
15 |
else |
16 |
{ |
17 |
image_index = 1; |
18 |
obj_heart_battle_fighting_parent.image_alpha = 0; |
19 |
obj_battle_enemy_attack_axis_shield.image_alpha = 0; |
20 |
audio_play_sound(snd_mart_impact_2, 1, 0); |
21 |
cutscene_advance(); |
22 |
} |
23 |
break; |
24 |
case 1: |
25 |
cutscene_wait(0.25); |
26 |
break; |
27 |
case 2: |
28 |
if (image_alpha > 0.1) |
29 |
{ |
30 |
image_alpha = lerp(image_alpha, 0, 0.5); |
31 |
} |
32 |
else |
33 |
{ |
34 |
image_alpha = 0; |
35 |
cutscene_advance(); |
36 |
} |
37 |
break; |
38 |
case 3: |
39 |
cutscene_wait(0.25); |
40 |
break; |
41 |
case 4: |
42 |
if (obj_heart_battle_fighting_axis.movement_mode == 1) |
43 |
{ |
44 |
x = battle_box.x; |
45 |
y = battle_box.y - 20; |
46 |
} |
47 |
else |
48 |
{ |
49 |
x = battle_box.x; |
50 |
y = battle_box.bbox_bottom - 20; |
51 |
} |
52 |
image_xscale = 2.5; |
53 |
image_yscale = 2.5; |
54 |
cutscene_advance(); |
55 |
break; |
56 |
case 5: |
57 |
if (image_alpha < 0.99) |
58 |
image_alpha = lerp(image_alpha, 1, 0.4); |
59 |
else |
60 |
image_alpha = 1; |
61 |
if (image_xscale > 1.01) |
62 |
{ |
63 |
image_xscale = lerp(image_xscale, 1, 0.4); |
64 |
} |
65 |
else |
66 |
{ |
67 |
audio_play_sound(snd_rock_break, 1, 0); |
68 |
image_index = 0; |
69 |
scr_screenshake_battlescr_screenshake_battlefunction scr_screenshake_battle()
{
instance_destroy(obj_screenshake_battle);
var screenshake = instance_create(0, 0, obj_screenshake_battle);
battle_screenshake_duration = argument[0];
battle_screenshake_intensity = argument[1];
battle_screenshake_dec = battle_screenshake_intensity / battle_screenshake_duration;
} (1, 2); |
70 |
if (obj_heart_battle_fighting_axis.movement_mode == 1) |
71 |
obj_heart_battle_fighting_parent.movement_mode = 2; |
72 |
else |
73 |
obj_heart_battle_fighting_axis.movement_mode = 1; |
74 |
obj_heart_battle_fighting_parent.image_alpha = 1; |
75 |
obj_battle_enemy_attack_axis_shield.image_alpha = 1; |
76 |
cutscene_advance(); |
77 |
} |
78 |
break; |
79 |
case 6: |
80 |
if (image_alpha > 0.01) |
81 |
image_alpha = lerp(image_alpha, 0, 0.25); |
82 |
else |
83 |
instance_destroy(); |
84 |
break; |
85 |
} |
86 |
image_yscale = image_xscale; |