1 | if (live_call()) |
2 | return global.live_result; |
3 | battle_box = 3154; |
4 | bomb_side = choose(1, -1); |
5 | attack_interval = 20; |
6 | alarm[0] = 15; |
7 | alarm[1] = 240; |
8 | obj_heart_battle_fighting_parent.movement_mode = 1; |