Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_battle_enemy_attack_axis_turret_twinkle_2_Create_0

(view raw script w/o annotations or w/e)
1
if (live_call())
2
    return global.live_result;
3
alarm[0] = 5;
gml_Object_obj_battle_enemy_attack_axis_turret_twinkle_2_Alarm_0.gml

if (live_call()) return global.live_result; image_speed = 1;
4
side = 0;
5
fade_out = false;
6
spawn_delay = 1;