| 1 | if (live_call())  | 
    
| 2 | return global.live_result;  | 
    
| 3 | instance_destroy(obj_battle_enemy_attack_axis_turret_fake);  | 
    
| 4 | instance_destroy(obj_battle_enemy_attack_axis_turret_real);  | 
    
| 5 | instance_destroy(obj_battle_enemy_attack_axis_turret_bullet);  | 
    
| 6 | with (obj_battlebox_controller_axis)  | 
    
| 7 | event_user(0);  |